Conan the Barbarian
(Circa The Battle of Vanarium and Legions of the Dead)

Medium-sized Human, 16 years old
Barbarian
Level 1

Hit Dice: 1d12+4 (16 hp)
Initiative: +4 (Dex)
Speed: 40 ft.
AC: 14 (Dex)
Attacks: Longsword +5 melee
Damage: Longsword 1d8+4
Face/Reach: 5 ft x 5 ft./5 ft.
Special Attacks: Rage
Special Qualities: Fast movement
Saves: Fort +6, Ref +6, Will +0
Abilities: Str 18, Dex 18, Con 18, Int 12, Wis 11, Cha 17
Skills: Climb +8, Craft (blacksmithing) +5, Intuit Direction +4,  Jump +8, Listen +4, Wilderness Lore +4
Feats: Track,  Lightning Reflexes

Climate/Terrain: Cimmeria, Aquilonia, Asgard, Hyperborea
Organization: Solitary
Challenge Rating: 1
Treasure: Standard
Alignment: Chaotic Neutral
Advancement: By Character Class.

Conan was born on a battlefield, according to Robert E. Howard in a letter to P.S. Miller, during a fight between his Cimmerian tribe and a horde of raiding Vanir.  The country claimed by and roved over by his clan lay in the northwest of Cimmeria, but Conan was of mixed blood, although a pure-bred Cimmerian.  His grandfather was of a southern tribe who had fled from his own people due to a blood feud.  The tales of his grandfather, who had taken part in many raids of the southern Hyborian kingdoms, roused Conan's interest in traveling.  At Vanarium, Conan was about 15 years old and was already a formidable antagonist.  He stands at this point six feet and weighs 180 lbs, yet lacks much of his full height.

He was captured by the Hyperboreans (see "Legions of the Dead" by L. Sprague De Camp and Lin Carter) and made his escape, traveling south to Zamora.

Combat
Conan's fighting style is wild and uncouth at this period of time.

Rage
: Once per day, Conan can go into a rage and increase his Strength and Constitution by +4, and gains a +2 morale bonus to Will saves.  He suffers a -2 penalty to AC.

Fast movement:
Conan's speed is increased by +10 feet when wearing no armor, light armor, and shields.

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