Conan the Barbarian
(Circa Rogues in the House)

Medium-sized Human, 19 years  old
Barbarian/Rogue
Level 1/3

Hit Dice
: 1d12+3d6+16 (39 hp)
Initiative:
+4 (Dex)
Speed:
40 ft.
AC:
14 (Dex)
Attacks:
Longsword +7 melee
Damage:
Longsword  1d8+4
Face/Reach:
5 ft x 5 ft./5 ft.
Special Attacks:  
Rage, sneak attack +2d6
Special Qualities:
Fast movement, Evasion, Uncanny Dodge
Saves:
Fort +7, Ref +9, Will +1       
Abilities:
Str 19, Dex 18, Con 18, Int 12, Wis 11, Cha 17
Skills:
Climb +11, Craft (blacksmithing) +5, Hide +6,  Intuit Direction +7,  Jump +9, Listen +7, Move Silently +12, Search  +8, Wilderness Lore +6
Feats:
Track,  Lightning Reflexes, Combat Reflexes

Climate/Terrain:
  Corinthia
Organization:
Solitary
Challenge Rating
: 4
Treasure:
Standard
Alignment:
Chaotic  Neutral
Advancement:
By Character Class.

Somewhat disillusioned about the possibility of avoiding supernatural obstacles to the orderly  pursuit of his calling, and having made Nemedia much too hot to hold him, Conan drifts south again into Corinthia, where, in one of the small city states making up that country, he continues to occupy himself with the unlawful appropriation of private property.  He is harder and more experienced, if not more given to unprofitable caution, than when he first appeared in the southern kingdoms.  (see "Rogues in the House" by Robert E. Howard)

Conan, even though he possesses his rude chivalry toward women, is still barbaric enough to drop a traitorous girl from a balcony into a cesspool of filth.

Combat
Conan's fighting style is wild and uncouth at this  period of time.

Rage: Once per day, Conan can go into a rage and   increase his Strength and Constitution by +4, and gains a +2 morale bonus  to Will saves.  He suffers a -2 penalty to AC.

Fast movement:
Conan's speed is increased by +10 feet when wearing no armor, light armor, and shields.

Sneak Attack:
Conan strikes a vital spot for extra damage  whenever he catches an opponent flat footed or when he flanks an  opponent.

Evasion:
If exposed to an effect that allows a Reflex save  for half damage Conan takes no damage if that save is successful.

Uncanny Dodge: Conan retains his dexterity bonus to his AC even when caught flatfooted or surprised.  He can sense danger before it even becomes apparent.

Note:  I raised Conan up in rogue because he is still concentrating on his career as a thief.  This boosts his skill points and gives him some class skills in areas where he appears to have skills in the stories.  He was never a pick-pocket or a trap-remover, so I did not give him skills in this area.  He was quite good at the quick, sudden attack (akin to the sneak attack), so I feel rogue levels are appropriate.  He is fourth level, and gained an attribute increase, so I increased his strength score.

Continue

Conan Main Menu | Email | About Me | Inzeladun | Sign Guestbook

The picture to the left is original interior art accompanying Robert E. Howard's story, "Rogues in the House", in the January 1934 issue of Weird Tales.  The picture to the right is original cover art accompanying Robert E. Howard's story, "Rogues in the House", in the January 1934 issue of Weird Tales.

This story features an ape in a red cloak (seen above in the Ace paperback cover), and furthers Conan's career as a thief.

 

 

Trademarks and copyrights are cited on this page  without permission. This usage is not meant in any way  to challenge the rightful ownership of said trademarks/copyrights. AD&D is a trademark of TSR; reach TSR's parent company at Wizards of the Coast,   Inc.©. All copyrights are acknowledged and remain the  property of  the owners. "Inzeladun" and related characters © 1984, 2000  Vincent N. Darlage. All rights  reserved by their        respective owners. This page is for entertainment only.