![]() |
|||||||||||||||||||||||||||||||
| Conan of the Black Kingdoms (Circa Vale of Lost Women and The Castle of Terror and the Snout in the Dark) Medium-sized Human, 25 years old Barbarian/Rogue/Fighter Level 4/3/4 Hit Dice: 4d12+3d6+5d10+44 (113 hp) Initiative: +4 (Dex) Speed: 40 ft. AC: 19 (+4 Dex, +4 chain shirt) Attacks: Longword+14/+9 melee Damage: Longsword 1d8+5 Face/Reach: 5 ft x 5 ft./5 ft. Special Attacks: Rage, sneak attack +2d6 Special Qualities: Fast movement, Evasion, Uncanny Dodge Saves: Fort +13, Ref +11, Will +3 Abilities: Str 20, Dex 18, Con 18, Int 12, Wis 11, Cha 17 Skills: Climb +19, Craft (blacksmithing) +5, Hide +6, Intuit Direction +7, Jump +14, Listen +7, Move Silently +12, Ride +12, Search +8, Wilderness Lore +7, Profession (seaman) +2 Feats: Track, Lightning Reflexes, Combat Reflexes, Power Attack, Cleave, Great Cleave, Mounted Combat, Mounted Archery Climate/Terrain: Black Coast, Kush Organization: Solitary Challenge Rating: 11 Treasure: Standard Alignment: Chaotic Neutral Advancement: By Character Class. |
|||||||||||||||||||||||||||||||
| Conan plunges inland after the death of Belit and
joins the first black tribe that offers him shelter - the warlike
Bamulas. In a few months he has fought and intrigued his way to the
position of warchief of the Bamulas, whose power grows rapidly under his
leadership. Eventually he is forced to flee northward to Kush when
enemies of the Bamulas and natural disasters bring his plans for a black
empire to an end. Combat Conan's fighting style has gained his well known deadliness at this period of time. His combat reflexes give him quite the advantage in mass battles, with up to four attacks of opportunity as soldiers pass through his threat zone. His Great Cleave skill allows him to further wade through lesser warriors, crushing them left and right. Rage: Twice per day, Conan can go into a rage and increase his Strength and Constitution by +4, and gains a +2 morale bonus to Will saves. He suffers a -2 penalty to AC. Fast movement: Conan's speed is increased by +10 feet when wearing no armor, light armor, and shields. Sneak Attack: Conan strikes a vital spot for extra damage whenever he catches an opponent flat footed or when he flanks an opponent. Evasion: If exposed to an effect that allows a Reflex save for half damage Conan takes no damage if that save is successful. Uncanny Dodge: Conan retains his dexterity bonus to his AC even when caught flatfooted or surprised. He can sense danger before it even becomes apparent. |
|||||||||||||||||||||||||||||||
| Note: Again, it seemed appropriate to move Conan up a level in Barbarian to reflect his experiences in the Black Kingdoms. | |||||||||||||||||||||||||||||||
| Continue | |||||||||||||||||||||||||||||||
| Conan Main Menu | Email | About Me | Inzeladun | Sign Guestbook | |||||||||||||||||||||||||||||||
| Trademarks and copyrights are cited on this page without permission. This usage is not meant in any way to challenge the rightful ownership of said trademarks/copyrights. AD&D is a trademark of TSR; reach TSR's parent company at Wizards of the Coast, Inc.©. All copyrights are acknowledged and remain the property of the owners. "Inzeladun" and related characters © 1984, 2000 Vincent N. Darlage. All rights reserved by their respective owners. This page is for entertainment only. | |||||||||||||||||||||||||||||||