THE HISTORY OF THE COUATL
ADVENTURE SIXTEEN
“Confusion”
Characters:
Count
Ragnar: Indorian Runecaster who met Odin and the Aesir.
Count
Amren : Ophyrish ranger. Prophet of the
Silver Tree. Charged
with
the Quest of the Silver Ring.
Captain
Alrek: Indorian Warrior who regaled the Einheriar with tales
of
heroism and good deeds after becoming a member of the
Twilight
Gathering.
Captain
Toki: Indorian Warrior, who died on the Gates of Hell.
Instead
of passing through the gates of Hell, the gates passed
through
him.
Sir
Xavier: Drychtnothian Paladin of the Silver Tree. Slayer of Devils.
Daragru
the Terrible: Drychtnothian Warlord
Count
Dovinyae: Druid returned from adventure in Hell, where
he
escaped from the devils.
The Time : 8th Age, 6th Year, 7th of Xaul. (winter).
The Place: Asgard (Ysgard); Eha Ayshnekht (Isle of
Dinosaurs); Dream Land (the Red Land); Jungles of Talteculti.
Notes on Ysgard: Ysgard (Asgard) is a plane on an epic scale, with soaring mountains, deep fjords, and dark caverns that hide the secret forges of the dwarves. A biting wind always blows at a hero’s back, and many of Ysgard’s petitioners are heroes who’ve been slain in battle a thousand times. Ysgard’s terrain is sparsely settled by petitioners and planars who want to triumph on their own. If they fail, they want to do that one their own, too. Ysgard is a place where anyone can make a name. A town’s founded just by pulling longships onto shore and turning the masts and ribs into long halls. In Ysgard, a warrior can wrestle with the proxies - and even win. In a place where petitioners die each day and then get up for a hearty breakfast, anything is possible.
After
depositing most of his belongings into the Box of Holding, keeping out only
Daragru’s magic two-handed sword for use, Ragnar went to Valhalla to seek an
audience with Odin. Odin was not there,
so Ragnar found Odin’s other lodge.
Entering therein, he met the entire pantheon eating the midday
meal. Thor demanded that the runecaster
regale them with a tale. Ragnar told
them of the quest for the Rune of Resurrection. Thor did not much care for the tale, but Tyr said that it was a
fine tale and petitioned Odin to let Ragnar speak his mind. Ragnar made a speech to the All-Father,
thanking him for his support. Odin gave
him a warning, that Set would never rest until the Rune and the box again
rested in Ankhwugaht again. Ragnar said
that he did not fear Set’s minions, nor was he too concerned with Set being
angry. He is Couatl and the Couatl
defeats evil at every turn. Ragnar
thanked Odin for the warning, though.
The
Couatl approached the Bifrost bridge, but was stopped by Heimdall. Only the followers of Odin and the Aesir
could cross the bridge to Inzeladun.
Ragnar, Toki, and Alrek could cross, but not the others. Heimdall told them that there is a gate to
Inzeladun on the next Landburg.
Heimdall moved the Bifrost to cross the infinite chasm over to that
Landburg. Taking a long, long rope over
twenty miles long, Ragnar, Toki, and Alrek crossed over to that land mass
floating in the air a score of miles away and slightly below them. They anchored the rope on the far side and
Sir Xavier anchored the rope on Asgard.
Connecting themselves to the rope with a harness Ragnar designed for
them, the rest of the Couatl slid to the other river of land.
They
found the gate and they passed through it.
They found themselves in a lush jungle next to a massive monolith of
solid black stone. They went in search
of water. They soon found it, but the
river was infested with giant crocodiles.
Amren used his powers to soothe the savage beasts and the Couatl
unfolded their great ship. Boarding the
ship, they passed into Dream Land.
Returning
briefly to their castle in Drychtnoth, they rejoined Dovinyae, who had escaped
from the devils. Neb Rekhis was at the
castle and the mummy was resurrected.
Dovinyae wanted to go now to the Mountain of the Godmen to see what
could be done about Daragru’s training, but the rest of the Couatl opted to go
find the Ring.
Back
in Dreamland, Amren divined that the Ring was being held by Itzcoatl, the king
of Colhuatepec. They headed in that
direction. Thosan found his ship and
decided to test the folks who had stolen it from him, since he knew nothing of
them, not even their names. He sent
wyverns to attack. The Couatl
slaughtered the wyverns, and Alrek shouted out to Thosan that they were the
Couatl.
After
fifteen days of travel, mostly walking across land, they arrived at the Red
Lands, where they met Blue the Red, a warrior who guards the Red Lands. Ragnar took the ship to the real world and
the Couatl found themselves on a lagoon in another jungle.
Each Player was awarded 2,000 exp. for accomplishing the adventure.
Current Events : Kozad Jardak III conquers yet more of Ingara, leading his orcish armies to victory after victory.