
Al-Nasim, Kozad Jardak III, Conqueror of Ingara
Medium-sized Human
Fighter
Level 16
Hit Dice: 16d10 + +32 (124 hp)
Initiative: +5 (+1 Dex)
Speed: 20 ft.
AC: 30 (+1 Dex, +10 Magic Samnite Armor, +7 Large steel shield, +2 Natural
Armor )
Attacks: Scimitar +24/+19/+14/+9 melee
Damage: Scimitar 1d8+9
Face/Reach: 5 ft x 5 ft./5 ft.
Saves: Fort +14, Ref +8, Will +8
Abilities: Str 19, Dex 13, Con 14, Int 14, Wis 15, Cha 17
Skills: Search +9, Sense Motive +9, Spot +9, Ride +19
Feats: Weapon Focus (Scimitar), Improved Initiative, Power Attack, Cleave,
Weapon Specialization (scimitar), Improved Critical (Scimitar), Great Cleave,
Dodge, Mounted Combat, Blind Fight, Power Lunge, Mobility, Shield Expert,Combat
Reflexes, Expert Tactician, Death Blow, Expertise
Organization: Solitary
Challenge Rating: 16
Treasure: Standard
Alignment: Lawful Evil
Advancement: By Character Class.
Al-Nasim was a lowly soldier serving
in the armies of his god, Yam ibn Saud. His intelligence showed through
and he was promoted through the ranks. He arrived at Ingara a captain,
but is now all but king of that glorious land.
He is native to Azrael, a desert nation. He believes Yam ibn Saud is a
god, and he is pleased to call himself a Saudian. He is also very impressed
with the Ingaran culture and its past, and he is dedicated to restoring the
nation to its former glory.
In deference to Ingaran custom, Al-Nasim wears samnite armor. His armor is magical, however.
It offers +5 protection. He also carries a +5 magical shield. He
also wears a +2 amulet of natural armor.
Combat:
Al-Nasim fights with intelligence. His favorite weapon is a magical +3
scimitar named Krak al-Timon.
History of Al-Nasim
Reaching the tip of the Famul
Melimba, General Onokuni divided his fleet. He sent one quarter of his
ships into the Ingaran Lazihir (the Ingaran Sea) to subjugate towns along its
coast and to travel as far as possible up the Shanto River. This fleet
was commanded by Captain Al-Madhiri. The main bulk of the fleet sailed
northwest along the established trade routes.
Captain Al-Madhiri of the Saudian Ingaran Lazihir fleet attacked Zimbala Caba.
The trading town was no match. The single Drychtnothian pentekonter was
quickly subdued by the 56 ship fleet. Captain Al-Madhiri left two ships
behind to garrison the town. He didn't want Indorian craft sneaking up
behind him. He split his fleet in twain. 27 ships under his direct command
went north along the coast of Universitayt, the other 27 ships crossed the Lazihir
towards Beladumpob and its coastal trading city. This second flight of ships
was placed under the command of Commander Al-Nasim.
Commander Al-Nasim and his fleet reached the Coastal City of the Beladumpob
region and attacked. Their rather minor defensive fleet of eight warships
put up a glorious but vain defense. Two of Al-Nasim's baghlas were destroyed
and two hundred and three men were killed. After Al-Nasim secured Coastal
City, he impaled two hundred and three of the most prominent citizens of the
town. He proclaimed the entire Beladumpob region as belonging to the Empire
and said that to kill an Imperial soldier was as to slay their most important
citizens; therefore all men of Beladumpob must not harm any of the Empire or,
in retaliation, further impalings will occur.
Four of Al-Nasim's Baghlas travelled along the Beladumpob river to the capital
of the region. They sank seven cargo craft along the way and subdued eight
villages. The capital of the Beladumpob region, named Beladumpob, was
taken after a brief struggle with its defending nine pentekonters. Al-Nasim
captured one pentekonter and sank the remaining. His loss was twelve warriors.
He impaled the twelve most prominent citizens and left his four ships (and one
hundred and ninety six warriors) to garrison the city. His remaining thirty
two warriors took the captured pentekonter back to rejoin the rest of his fleet.
Commander Al-Nasim's fleet travelled up the Bompuchelib River in the Vral Melimba
of Ingara. They left their fleet at the edge of that dark forest and mounted
their horses. Leaving 80 men to guard the twenty three ships, 1300 horsemen
began to sweep the Ingaran plains. Their first target was Firztrefu, a
wealthy city at the base of a small range of gold-laden mountains.
Commander Al-Nasim reached Firztrefu two days later. He had split his
troops, taking only 500 of his troops to Firztrefu. The other thousand
he split up and sent to other towns to scout them out (no maps of this land
were made available to him). With his five hundred men, he looked down
upon Firztrefu. The town was situated inside a horseshoe canyon where
they operated the gold mines. Only one feasible way into the canyon was
known to Al-Nasim, and it was guarded by a small curtain-walled castle.
He estimated four hundred badly trained militia men and archers, and a hundred
and twenty Drychtnothian mercenary halbardiers. Al-Nasim, outnumbered,
did not want to attack the castle, so he wanted to get as many of those soldiers
outside the castle as possible. He sent a missive demanding the town's
surrender or else the forces of Yam ibn Saud would attack at dawn. The
town's leader, Lord Cherious Lebasrius, brought all the townspeople into the
small keep and gathered his militia and mercenary forces outside the front of
the castle between two small hills that would herd an attacking force to the
front of the castle. (Al-Nasim's scouts indicated that those two hills
were laden with bear traps and such to keep enemies from flanking the defenders)
All was going as Al-Nasim hoped.
A Field Promotion
At dawn, Commander Al-Nasim gathered his five hundred soldiers and prepared
to attack the Firztrefu. Then came the surprise of Al-Nasim's life.
Yam ibn Saud himself put in a personal appearence. Commander Al-Nasim
had never personally met the demigod and he fell before Yam ibn Saud in a salaam.
Yam ibn Saud told him to arise and gave him a field promotion to Admiral.
Yam ibn Saud asked Admiral Al-Nasim to clarify the situation. Al-Nasim
did so. Yam ibn Saud decided to command this battle himself. Instead
of attacking at dawn (when the sun would be in the eyes of the defenders) he
opted instead to attack at night. Admiral Al-Nasim said nothing, but he
hoped the defenders didn't choose to charge at nightfall (when the setting sun
would be in his eyes). So Admiral Al-Nasim set his men to waiting atop
the hill above Firztrefu. Yam ibn Saud sent his genie for Iss'ul.
Iss'ul arrived and scouted out the castle for the presence of a Warlord (despite
Al-Nasim's assurance that Firztrefu did not seem to have any sort of magic).
Later that day Iss'ul returned and confirmed Al-Nasim's report. Down in
Firztrefu, the men went in shifts to sleep as they waited for the onslaught.
Lord Lebasrius was pleased that the attack did not happen at dawn. He
felt it a sign that Yam ibn Saud's men, once they saw his men prepared and arrayed
on the battlefield, fled and would not attack. He decided to have his
men stand there until the next dawn. Yam ibn Saud sent Iss'ul to give
Lord Lebasrius a message. Lebasrius was so scared of Iss'ul he ran inside
the castle and hid under his bed. Meanwhile, Yam ibn Saud, misunderstanding
Al-Nasim's warning about traps, sent sent 150 infantry into the hills on either
side of Firztrefu's militia. The bear traps killed about 90 of them.
Their death screams on either side of Firztrefu's men alerted them to the attack
and all available men were brought out of the castle. Angered at the loss,
Yam ibn Saud himself went down and cast a fireball into the midst of the militia.
Twenty men were killed. They, surprisingly, held their ground, perhaps
wanted to impress the Drychtnothian mercenaries behind them. Another fireball
and twenty more went down. Still they held their ground.
Yam ibn Saud, as his horsemen snuck down the nightdarkened slope, shot a Chain
Lightning spell into the mercenaries, killing thirty of them. The milita
could now see where the spells were coming from and prepared to charge.
Yam ibn Saud ordered the infantry to charge at that moment. The horses
came crashing down, and the militia quickly changed their strategy and picked
up their swords, halbards and pikes. The archers on the castle walls fired
into the darkness. The horses crashed into the waiting militia.
Forty of the cavalry was slaughtered on impact, but the militia was all but
crushed. Yam ibn Saud cast a wall of fire behind the routed milita, killing
thirty intially, and thirty more when they were backed into it by the remaining
horsemen. His remaining horsemen were ordered to retreat and the
remnants of his infantry came out of the hills to flank the remaining militia.
The Drychtnothian mercenaries charged Yam ibn Saud and he cast a Cloudkill;
and its rolling billowing puffs of death swept over and killed the thirty charging
mercenaries. The infantry and militia clashed and the infantry suffered
serious losses, about sixty men. The milita, fighting for their lives
and homes, only lost twenty. Iss'ul brought out Lord Lebasrius and threatened
to kill him. The archers stopped shooting at the retreating horsemen.
Yam ibn Saud flew into the sky and used his divine awe power to stop all the
fighting. Firztrefu's remaining militia and archers surrendered.
Admiral Al-Nasim, who fought alongside the infantry, had 190 of the town's most
prominent citizens impaled, for their militia had killed one hundred and ninety
of Yam ibn Saud's soldiers and horsemen. Yam ibn Saud left Admiral Al-Nasim
to continue his work.
The Swiftness of War
Admiral Al-Nasim gathered his army of 1,110 horsemen and assimilated their intelligence
on the lands around them. He chose to march northeast toward Lamapacher.
He attacked the fortress town of Wiblenpim on 30 Nemed. Using flaming
arrows his army burnt down the entire town. From there he began to march
toward the Castle Lebhaz. Duke Lebhaz's army met admiral Al-Nasim's
en route to the castle. The duke had seven hundred cavalry. Al-Nasim
was marching with 500. (He had 600 or so sneaking along parallel to his
course on his flanks, about a mile out, hoping to decieve any enemies into misjudging
the size of his army.) Using a prearranged signal, he charged the duke's
horsemen, who charged back. As the two armies collided, the rest of Al-Nasim's
forces crashed into the enemy's flank and rear. After the battle, Al-Nasim
marched to the castle with the duke's head on a lance. The castle surrendered.
Al-Nasim put the noble family to death and ordered the rest of the army to join
his. With his ranks now inflated to fifteen hundred, Al-Nasim turned his
forces north.
Admiral Al-Nasim reached the border town of Arudumpabswir ten days later.
Arudumpabswir was a very large town with a standing militia of six thousand.
Al-Nasim retreated his forces back ten miles. Through the use of spies
Al-Nasim learned that the ruler of Arudumpabswir was allied to Wiblenpim, Castle
Lebhaz, Hez Narin, Nerlik, and Famulwir. Al-Nasim set up ambushes along
the Lebhaz Road to ensure that no intelligence reached Arudumpabswir about the
fates of Castle Lebhaz or Wiblenpim. He also sent a hundred soldiers to
patrol the Allamahin River to be sure communication was impossible with that
route. He sent ten troops to each of the other allied cities. Over
the next week these men returned wearing the livery of these towns. Now
Al-Nasim was ready. He sent in five men equiped as Nerlik soldiers into
Arudumpabswir with a message that Yam ibn Saud was marching on Nerlik and they
called upon their treaty and asked that relief be sent. The ruler of Arudumpabswir
was an honorable man and sent five hundred fast horsemen on the road to Nerlik.
Al-Nasim ambushed these horsemen twenty miles out from the city, capturing three
hundred of them.
Al-Nasim waited five days then sent in six men outfitted as bedraggled Famulwir
dignitaries. They managed to secure six hundred of Arudumpabswir's troops,
who were also ambushed by Al-Nasim's Saudian army. He captured 400 of
these. Nine days later, men disguised as if they were from Haz Narin arrived
and said that Nerlik had been saved by the excellent fighting men of Arudumpabswir,
but the retreating Saudian forces had now taken to laying seige to beautiful
Haz Narin. Taking heart that his men sent to Nerlik did well, the ruler
of Arudumpabswir waxed generous and sent 800 soldiers to Haz Narin. Al-Nasim
ambushed these soldiers, capturing 500 of them. Five days later,
Al-Nasim sent two more Haz Narin disguised saudians exclaiming victory to the
ruler of Arudumpabswir. However, they added, the Saudians were running
toward Lebhaz and/or Wiblenpim. The ruler, who for sometime now was wondering
about the lack of news from these two areas, decided to crush the Saudian army.
He would personally lead two thousand soldiers to Lebhaz and personally defeat
the Saudian army and save all of Inzeladun!
Al-Nasim prepared a trap for the two thousand soldiers. As the Arudumpabswiran
army marched, the Saudian admiral sent Wiblenpim "refugees" into its
path. These fraudulent refugees caused the ruler to split his army.
One half was sent cross-country to Wiblenpim. The other half, led by the
ruler, continued on the road to Lebhaz. Now Al-Nasim outnumbered the enemy.
Two days later he attacked the force headed to Lebhaz. The fighting was
intense and bloody, but the Saudian admiral was victorious. He slew the
ruler and captured three hundred of the enemy's soldiers. He only lost
90 horsemen. Now he turned his mighty cavalry toward the other half of
Arudumpabswir's marching army. Surrounding them, he attacked swiftly,
taking them by surprise as they camped. He captured 900 of the thousand
soldiers. The entire force marched back to Arudumpabswir. Displaying
the head of the ruler and the twenty four hundred captured soldiers, Al-Nasim
demanded the city's surrender. He received it. He left one of his
lieutenants in command of Yam ibn Saud's newest city with three hundred of his
soldiers to maintain control. Now he would march toward Haz Narin, to
the west.
Lycanthropy and Divinity
Admiral Al-Nasim and his armies arrived at Haz Narin. The first assaults
were fast and furious, but the city held. The fall weather began to take
its toll on Al-Nasim’s Saudian troops as influenza hit the army. Admiral
Al-Nasim decided to hire mercenaries as his troops held the city under seige.
Sickness would not stop the assault of Yam ibn Saud upon the world. Using
a spirit guide, Al-Nasim sent ambassadors into the Darpin Melimba.
The ambassadors of Admiral Al-Nasim returned to Haz Narin. They brought
back a werewolf. Three assassins of Iss’ul agreed to be subjected to lycanthropy.
Under cover of night, the infected assassins of Iss’ul entered Haz Narin.
They began to attack, but not kill, certain individuals in the city. Night
after night, for three nights, the attacks took place. On the third night,
the largest of the three moons rose full and the town erupted into chaos.
The assassins of Iss’ul withdrew. Now the town, locked in by the seige,
would simply devour itself in a wave of lycanthropic insanity. Hearing
other news, Al-Nasim sent his amabassadors back into the Darpin Melimba. Al-Nasim
promised Haz Narin freedom if they surrendered to Yam ibn Saud and accepted
them as their god.
Haz Narin surrendered to Admiral Al-Nasim if he could prove that Yam ibn Saud
was a god with the power to end the madness. Al-Nasim prayed to Yam ibn
Saud and requested the aid of the Azraelite Ghosts. The aid was granted
and the ghosts sent. During the night the ghosts ran through the town
and destroyed the infected population. The surviving townsfolk praised
Yam ibn Saud and tore down their temples to Zeus and the other gods of that
pantheon and built a new temple dedicated to their new defender, Yam ibn Saud,
destroyer of werewolves. The traumatic affair created quite a few zealots
and the sickly forces of Al-Nasim were now swelled with healthy Ingaran warriors.
Kozad Jardak III
Admiral Al-Nasim and his troops reached the Darpin Melimba. They marched
into the dense forest and were surrounded by a massive force of Orcs, remnants
of the great army forged over 17 years ago by Lord Komaaks. The Orcs had
fled here when Lord Tregillish Mul went on his rampage in Lamapacher.
The Orcs took the army to its hidden citadel. There Al-Nasim met with
his diplomats. The diplomats had done their work, claiming that Yam ibn
Saud was the power behind Kozad Jardak, whom they still revered. The diplomats
made Yam ibn Saud to be of equal standing with Gruumsh, the god of the Orcs.
The Orcs agreed to work with Admiral Al-Nasim if he could prove that he had
the power of Yam ibn Saud behind him, as Kozad Jardak apparently had.
The admiral promised the proof if they would follow him to the next battle.
The Orcs agreed. They began a march toward Allahin Laswir.
Admiral Al-Nasim and his new army of Orcs surrounded the capital city of Allahin
Laswir. Allahin Laswir is situated on a plateau high in the mountains.
The orcs found mines and began to gather digging tools. The Orcs laid siege
to the city and bored under the walls, bringing a section down in five days.
The city was overrun and laid waste to. Admiral Al-Nasim adopted the name
given to him by the Orcs, Kozad Jardak III. He didn’t know enough to fully
realize the significance of the name, but he accepted it nonetheless.
It was now winter. General Al-Nasim, Kozad Jardak III, attacked Peswarswir
with his army of orcs. The city was taken in a three day battle.
Peswarswir was added to the Azrael Empire. Al-Nasim went on to attack
Dememlazihir two days later.
With Dememlazihir conquered, Al-Nasim and his orcs attacked Arswir. Another
walled city, Al-Nasim sent in the lycanthrope assassins. They infected
the town, and since Al-Nasim, Kozad Jardak III, held the town under siege, the
people could not get out. Again, with negotiations, the town surrendered
if the lycanthropes could be destroyed. Again, the Angels of Yam ibn Saud
destroyed the infected population.
By 6 Timbal, General Al-Nasim, Kozad Jardak III, had conquered the entire Bomanidilaram
River delta. He turned his armies of Orcs south, despite the coming of
snows. Unlike the Azraelite forces in Lamapacher, Al-Nasim had completely
replaced his armies with orcs and Ingarans, peoples who were accustomed to the
weather. Al-Nasim was determined that he would be the most successful
of Yam ibn Saud’s generals.
Conquering the Zanch Mountain peoples of Ingara, Al-Nasim, Kozad Jardak III,
continued south. He uncovered several witch covens and had them registered.
Several now traveled with his armies. He trudged on through the snows
and cold while his Lamapachan counterparts shivered in Lamapachan cities.
Ruler of Ingara
By the 26th of Thomtain, Ingara was almost completely under Saudian rule.
Al-Nasim, also called Kozad Jardak III, had an almost unstoppable army of orcs,
Ingarans, witches, and werewolf assassins. When he had to lay siege to
an Ingaran city, he infected it with lycanthropy and offered relief in the name
of Yam ibn Saud. Other cities he merely overran or negotiated a surrender.
Al-Nasim awaited and hoped for word from Yam ibn Saud making him King of Ingara
for his efforts. But no word came. Al-Nasim continued to conquer
in the name of Yam ibn Saud anyway. He knew he was Al-Nasim the Great,
Kozad Jardak III, Conqueror of Ingara. Official word, or lack of it, did
not change the facts. Al-Nasim ruled Ingara in the name of Yam ibn Saud.
Al-Nasim, Kozad Jardak III, began to strengthen Ingara, rebuilding their national
pride. He put forth programs to rebuild their roads and their cities.
Temples of Yam ibn Saud were erected and Yam ibn Saud was put into their mythology
as the Son of Ares. Ingara began to grow in strength and economies.
Al-Nasim’s Ingara continues to prosper. Trading with other nations picked
up. Trading from city to city increased. The Ingarans find that
Saudian rule is pleasant. Al-Nasim is tough but fair. The death
of a military man still calls for the death of a civilian. This keeps
the rogues and malcontents in line.
The Lands of Ingara | Legends of Inzeladun | Yam ibn Saud | Map of Ingara