Madlawakanaghy
"Ahgy", Guardian of the Silver Tree

Medium-sized Human
Druid/Psionicist
Level 15/5

Hit Dice: 15d8+5d6+40 (126 hp)
Initiative: +8 (+4 Dex, +4 improved initiative)
Speed: 30 ft.
AC: 22 (+4 Dex, +2 leather armor, +6 ring of protection)
Attacks: Magic Scimitar +21/+14/+9/+21 melee
Damage: Magic Scimitar 1d6+8 melee
Face/Reach: 5 ft x 5 ft./5 ft.
Special Attacks: Spell casting, Psionics
Special Qualities: Nature Sense, Animal Companion, Woodland Stride, Trackless Step, Resist Nature's Lure, Venom Immunity, Wild Shape (5/day, huge), A Thousand Faces,  Timeless Body
Saves: Fort +12, Ref +10, Will +19
Abilities: Str 17, Dex 18, Con 15, Int 18, Wis 22, Cha 17
Skills: Concentration +20, Diplomacy +13, Heal +24, Intuit Direction +24  Knowledge (Arcana) +13, Knowledge (nature) +22, Ride (Horse) +12, Spellcraft +22, Wilderness Lore +24
Feats: Improved Initiative, Leadership, Combat Casting, Power Attack, Cleave, Empower Spell, Alertness, Track

Climate/Terrain: Any land
Organization: Solitary
Challenge Rating: 20
Treasure: Standard
Alignment: Neutral Good
Advancement: None.  He's dead, Jim.
Ahgy is best known as a Guardian of the Silver Tree, the Grand Druid of Silvergate.  He is the brother to the wizard Thumedan.  Along with King Grimhelm, Thumedan, Gunnthryd, Alphonse, Tḥ'ef, and Nepankhra, Ahgy helped to found Silvergate.  He is a Nyandarian by birth.

At 6 feet in height, Ahgy was a formidable combatant, wielding a powerful magical scimitar (detailed below).  When he wasn't on Inzeladun, he lived in The Happy Hunting Grounds on the Outer Planes.

Ahgy is well noted for his wise counsel.  He was killed by Klia when Ahgy tried to stop Yam ibn Saud from invading Western Inzeladun.

Combat
Ahgy fights primarily with his scimitar.  He used spells as little as possible, so as not to upset nature's balance.

Spell Casting: Ahgy can cast 6 zero level spells, 7 first level spells, 7 second level spells, 5 third level spells, 5 fourth level spells, 5 fifth level spells, 4 sixth level spells, 2 seventh level spells, and 1 eighth level spell per day.

Psionics (Sp): Elfsight (lowlight vision); Missive, Inkling (50% likely to know whether an intended action is good or bad), Detect Psionics, Empathic Transfer (He absorbs other people's hurts), Lesser Cell Adjustment (heal 1d8 pts of damage, or 1 ability point, or gain a +1 bonus to Fort save), Body Equilibrium, Cell adjustment (heal 3d6 damage, or heal 2 ability points), Sustenance

Special Qualities: Are all detailed in PHB under "Druid" page 35

Magic Weapon: +5 Scimitar of Speed.  +5 enhancement bonus, Speed (gain one extra attack per round at highest bonus).  Sword name is Malag.  It has been used by Ahgy for so long that it has absorbed some of his ideals.  Wielders of Malag tend to start pursuing a mystic spirituality of transcendent union with nature, often multiclassing into the druid class.

Magic Items: Stone of Mysterious Noises, Ring of Energy, Boots of Elvenkind (Move Silently +14), Regenerating Logs, Serpantine Owl (giant owl, used once), Staff of Swarming Insects (44 charges).
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