
DIVINE MAGIC IN INZELADUN
Priests in Inzeladun must be either specialists,
or clerics of an entire pantheon. No generic clerics. Be
warned, I expect a lot of role-playing out of priests. This is a
polytheistic culture, so none of the priests have the audacity to claim
their god is the only god. The other gods get upset at those sorts
of claims and usually kill the offending priest. Public casting of
spells in Inzeladun is one sure way to gain a following, as that is
miraculous to the peoples of Inzeladun. 99.9% of priests CANNOT cast
spells in Inzeladun. So, running into town for a quick heal at the
local temple rarely works.
Divine magic works in Inzeladun exactly
as described in the PHB. Listed here are some new Domains for
Inzeladun.
Craft Domain
Deity: Nemed Hob, Hera, Korint Hob,
Tyungtach Hob, Fate
Granted Power and Spells: You cast Creation spells at
+1 caster level and gain Skill Focus (a +2 bonus) in Any Craft
skill.
Craft Domain Spells
1. Animate Rope
2. Wood
Shape
3. Stone Shape
4. Minor Creation
5. Wall of Stone
6.
Flesh to Stone
7. Major Creation
8. Forcecage
9. Iron
Body
Darkness Domain
Deities:
Tenebrion, Set, Yogath Hob,
Celestian
Granted Power and Spells: You are immune to
level-draining attacks.
Darkness Domain Spells
1. Sleep
2.
Darkness
3. Deeper Darkness
4. Enervation
5. Unhallow
6.
Antilife Shell
7. Shadow Walk
8. Power Word, Blind
9. Energy
Drain
Death II Domain
Deity: Wemusa
Granted Power and Spells:
You
may use a death touch once per day, as written in the Player's Handbook
under the Death Domain.
Death Domain Spells
1. Deathwatch
2.
Death Knell
3. Speak with Dead
4. Death Ward
5. Slay Living
6.
Harm
7. Destruction
8. Finger of Death
9. Power Word,
Kill
Devastation Domain
Deity: Yogath Hob, Poseidon,
Timballayamu, Symbaga Hob
Granted Power and Spells: You gain the death touch
power, as written in the Player's Handbook under the Destruction
Domain.
Devastation Domain Spells
1. Erase
2. Shatter
3.
Blindness/Deafness
4. Shout
5. Circle of Doom
6. Harm
7.
Destruction
8. Earthquake
9.
Implosion
Entropy Domain
Deity: Djandri Hob, Hades,
Keambiroiro
Granted Power and Spells: You gain the ability to cast
Entropic Shield once per day, in addition to any other spells you may have
prepared.
Entropy Domain Spells
1. Entropic Shield
2. Warp
Wood
3. Dispel Magic
4. Rusting Grasp
5. Transmute Rock to
Mud
6. Greater Dispelling
7. Disintegrate
8. Horrid Wilting
9.
Energy Drain
Fear Domain
Deity: Yogath Hob, Wemusa, Hades,
Set, Hel, Anubis
Granted Power and Spells: You are immune to fear
effects.
Fear Domain Spells
1. Cause Fear
2. Scare
3.
Fear
4. Phantasmal Killer
5. Nightmare
6. Eyebite (fear
only)
7. Repulsion
8. Symbol (fear only)
9.
Weird
Illusion Domain
Deity: Catemar, Tenebrion, Dalig
Hob, Ptah, Byleth Hob, Isis, Grindill, Gandalf
Grimbrand
Granted Power and Spells: You can cast all illusion
spells at +1 caster level.
Illusion Domain Spells
1. Silent
Image
2. Minor Image
3. Displacement
4. Phantasmal Killer
5.
Persistent Image
6. Mislead
7. Project Image
8. Screen
9.
Weird
Murder Domain
Deity: Yogath Hob, Loviatar, Wemusa,
Retnye Hob, Set,
Granted Power and Spells: You may use a death touch once
per day, as written in the Player's Handbook under the Death
Domain.
Murder Domain Spells
1. Inflict Light Wounds
2.
Inflict Moderate Wounds
3. Inflict Serious Wounds
4. Poison
5.
Circle of Doom
6. Harm
7. Destruction
8. Finger of Death
9.
Power Word, Kill
Ocean Domain
Deity: Timballayamu,
Poseidon
Granted Power and Spells: You have the supernatural
ability to breathe underwater as if under the effect of a water breathing
spell, for up to ten rounds per level. This effect occurs automatically as
soon as it applies, last until it runs out or is no longer needed, and can
operate multiple times per day (up to the total daily limit of
rounds).
Ocean Domain Spells
1. Endure Elements
2. Sound
Burst
3. Water Breathing
4. Freedom of Movement
5. Wall of
Ice
6. Otiluke's Freezing Sphere
7. Control Weather (only while at
sea)
8. Summon Monster VIII (cast as a water spell only)
9.
Elemental Swarm (cast as a water spell
only)
Plague Domain
Deity: Na-May Hob, Juiblix,
Kiambiroiro, Wemusa
Granted Power and Spells: You are granted immunity to
all diseases, including magical. Also, once you reach 5th level, you gain
the ability to cast Contagion once per day, in addition to any other
spells you may have prepared.
Plague Domain Spells
1. Ray of
Enfeeblement
2. Summon Swarm
3. Contagion
4. Giant Vermin
5.
Insect Plague
6. Antilife Shell
7. Repulsion
8. Horrid
Wilting
9. Power Word, Kill
Retribution Domain
Deity: Horus, Fate, Retnye Hob
Granted Power and
Spells: If you have been harmed by someone in combat, you
may make a strike of vengeance with a melee or missile weapon against that
person on your next action.
Retribution Domain Spells
1. Shield
of Faith
2. Endurance
3. Speak with Dead
4. Fire Shield
5.
Mark of Justice
6. Banishment
7. Spell Turning
8. Discern
Location
9. Storm of Vengeance
Shadow
Domain
Deity: Tenebrion
Granted Power and
Spells: You
Shadow Domain Spells
1. Spook
2.
Shadow Burst
3. Shadow Hand (same as Helping
Hand,
but shadowy)
4. Shadow Summoning
5. Shadow Play
6. Shadow
Speak
7. Shadow Cat
8. Shadow Form
9. Become One with the
Shadows
Sleep Domain
Deity: Byleth
Hob
Granted Power and Spells: You are immune to sleep
effects or spells. In addition, you gain the ability to cast Sleep once
per day, in addition to any other spells you may have
prepared.
Sleep Domain Spells
1. Sleep
2. Augury (while
dreaming)
3. Slow
4. Dream
5. Nightmare
6. Eyebite (Sleep
only)
7. Ethereal Jaunt
8. Etherealness
9. Astral
Projection
Seduction Domain
Deity: Marush Hob, Aphrodite, Bast,
Isis, Akanke
Granted Power and Spells: You gain charm resistance
10.
Seduction Domain Spells
1. Charm Person
2. Enhance Comeliness
3. Suggestion
4. Emotion
5. Mind Fog
6. Mass
Suggestion
7. Insanity
8. Mass Charm
9. Kiss of
Death
Storms Domain
Deity: Timballayamu, Ghaddar, Kalen
Hob, Poseidon
Granted Power and Spells: You gain electrical resistance
5.
Storms Domain Spells
1. Entropic Shield
2. Gust of
Wind
3. Call Lightning
4. Sleet Storm
5. Ice Storm
6. Summon
Monster VI (air spell only)
7. Control Weather
8. Whirlwind
9.
Storm of Vengeance
Trade
Domain
Deity: Gnamman, Walker
Granted Power and
Spells: You may detect thoughts once per day as a
spell-like ability, affecting one target and lasting a number of minutes
equal to your Charisma modifier. Activating this power is a free
action.
Trade Domain Spells
1. Message
2. Tongues
3.
Secret Page
4. Sending
5. Fabricate
6. True Seeing
7.
Mordenkainen's Magnificent Mansion
8. Mind Blank
9. Discern
Location
Undeath Domain
Deity: Wemusa, Yogath Hob,
Keambiroiro, Set, Anubis, Hades,
Granted Power and
Spells: With concentration, you may Detect Undead at will
within 60'.
Undeath Domain Spells
1. Invisibility to
Undead
2. Ghoul Touch
3. Animate Dead
4. Enervation
5. Slay
Living
6. Create Undead
7. Control Undead
8. Create Greater
Undead
9. Energy Drain

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