DAGAM -Realm of Isaxar the Vile

Dagam's Population
Dagam's population is approximately  3,000,000 persons.

60,000 residents are isolated or itinerant.
2,670,000 residents live in 3,815 villages.
180,000 residents live in 36 towns.
75,000  residents live in 7 cities.

15,000  residents live in Kharzho.

The average distance between villages is  3 miles.

The average distance between towns is 35 miles.
The average distance between cities is 73 miles.

The inhabitants of Dagam have been building castles for the last 858 years.  There are approximately 78 standing fortifications in Dagam.  60 castles are in active use, 18 castles are ruined or abandoned, 59 castles are located in settled areas, and 19 castles are located in remote areas, unsettled areas, or wilderness.

Government: Feudality
Capital: Kharzho
Religions: The Silver Tree, Olanigan
Imports: Mercenaries, Timber, Gold, Grain, Food, Livestock, Iron, Weapons, Slaves
Exports: Lumber, Herbs, Mushrooms, Drugs, Wine, Blue Lotus

Major Geographical Features of Dagam

Talp Kolj (Dream Lake): This is a large freshwater great lake.  No one knows how deep it is, and rumors persist of a lake monster, possibly a dragon.  The famed Blue Lotus plant grows around the shores of Talp Kolj, the only known place in Inzeladun where it grows.

Ratakquixtadat (The Magic Forest):  This forest is haunted by faeries, elves, satyrs, and other fey creatures.  Humans are definitely NOT welcome here.  Rumors persist of lost forest cities, lost treasures stolen by the fey and taken here, and rumors also indicate that Neria has another sanctuary hidden deep in this forest.  Green dragons also roam the dense forest.

The Northern Forest: This expansive forest covers most of Dagam.  

The Dagam Mountains:  These are a huge mass of mountains that makes the northern border of Dagam, seperating it from the Unknown Lands of the North.  There are two known passes through the ranges.

Important Dagam Sites

Kharzho: The city of dreams, on the edge of the Kolp Nolj (Dream Lake), Kharzho is unique in Inzeladun.  Constructed entirely out of crystals and other exotic materials, it boasts of skyscrapers and gateways to other realities.  Many people in Kharzho possess the Dreamer prestige class.  Although Kharzho is the seat of the Empire (which is ruled by Isaxar the Vile), Kharzho and its demesnes are governed by King Amren, Guardian of the Silver Tree.  Dovinyae, another Guardian, also resides there, advising King Amren.  The Silver Tree's physical manifestation can also be found in Kharzho, protected by the two remaining Guardians.  The last known Dream Willow trees grow in a grove in Kharzho.   The city's major industry is the harvesting of Blue Lotus.  This is also the training grounds for the Silver Robes (Psion-Mages).  Kharzho is also the current location of the Tower of Magic, which is considered by many to be the source of arcane magic on Inzeladun.

Ghor:  This domain holds the citadel of the old Order of the Lost Sword.  It is now an evil domain on the borders of Talp Kolj.  In 1453 V Isaxor the Paladin, a brave knight of the Order of the Lost Sword, captured a werewolf.  This lycanthrope was the brother of a powerful gypsy matron and that matron cursed Isaxor to never again cast a reflection, nor even a shadow, for he had taken her brother from the light of the world forever.  Upon returning to the Citadel of the Lost Sword in Drychtnoth, his fellow paladins saw he had no reflection.  Isaxor was accused of vampirism, witchcraft, and worse from the Elder Priests.  Trust in Isaxor, the greatest of their warriors, fell away as the months of accusations, trials, and hatred passed.  His family was accused of necromancy and was hanged.  Upon coming upon the hung bodies of his family, Isaxor's sanity snapped.  He rode to the Citadel and slew the Elder Priests who had condemned his family to die.  Isaxor rode away.  The next night, he returned with an army of ghouls and destroyed the Order.  He lives there, until recently, known now as Isaxor Ghor, and if any went there, they never came back.  Recently, Isaxor Ghul was destroyed by the paladin Raloth, the elf Neria, and the mage Samadhi.  (note:  Isaxor the Death Knight of Ghor is NOT the same person as Isaxar the Vile, Emperor of Dagam.)

Akrim Traniktox: The battlefields of Tranik, the site of a massive battle that lasted for years and the battlefields extend several hundred miles in length and about fifty miles in breadth.  Nothing grows there due to the extensive use of defiling magic.  The earth there is black and dead.

Castle of Kulthia: A strange castle at the northern end of the Dagam Mountains.  Little is known about it, but it seems to appear on all known maps of Dagam throughout history... but explorers never return.

Life and Society in Dagam

Dagam is ruled by Isaxar the Vile.  Under him is a ruling High Council who advises him.  Isaxar, once an evil Warlord of Drychtnoth, has since changed his ways and adopted the Silver Tree as his patron.  He still hasn't lost the epithet of "Vile" though.  

Dagam is a warlike empire of warriors and militant wizards, and its government is based on that of Drychtnoth, which ruled Dagam for the past seven decades.  The Empire is split into many kingdoms, each ruled by a king. Each king, in turn, serves the Emperor. The hierarchy of power is 1) The Emperor Isaxar the Vile 2) The Kings (and priesthood) 3) The Silver Robes and Nobility 4) Paladins and Knights 5) Warriors of Dagam. Foreign mercenaries, gladiators, peasants, and slaves have no official power in Dagam.

The people of Dagam are still trained in the military as the Drychtnothians are.  Most of Dagam enjoys the same bloody entertainment:  The gladiatorial combats.    Slavery, however, is outlawed, except for debt-slavery.   Existing slaves, however, are still slaves.   There was no emancipation.   But their children are born free.

The primary gods of Dagam is Olanigan and the Silver Tree. No temple to other gods may be larger or grander than any given temple to these two gods in any given city.  Other popular gods in Dagam include Kalen Hob, Kalendor Hob, Ghaddar, and Dalig Hob.  These gods are detailed further in the Gods of Inzeladun section of this site.

RACIAL MODIFIERS FOR CHARACTERS

Dagam characters, due to early military training, are proficient in either the scimitar or longbow (character's choice, regardless of class).  They gain one rank of the Knowledge (Nobility and Royalty) skill for no cost.

Characters from Kharzho, the capital of Dagam, are considered to have tasted Dream Willow bark, and/or smelled Blue Lotus, both of which are commonly used in Kharzho.

Due to Psion tolerance (wizards and sorcerers are still distrusted by the people of Dagam), Psion and Psychic Warrior characters gain a bonus of Psi-point per day for every four class levels.

The Dagam tend to be shorter than average, so when rolling height on table 6-6 in Player's Handbook, use 2d8 instead of 2d10 (i.e. 4' 10" +2d8").

The Dagam tend to prefer scimitars to straight swords.

Religion and Superstition in Dagam

The religious folklore of Dagam is primarily a codified, written tradition, and many people in Dagam carry small books or scrolls inscribed with passages from one of their holy texts.  Their most holy text is "The Philosophies of Olanigan" by Khasmanen.  Second to that is the Book of the Silver Tree.  Other popular gods in Dagam include Kalen Hob, Kalendor Hob, Ghaddar, and Dalig Hob. 

Battlegrounds (after the battle) and temples are holy ground to the Dagam, sanctified by blood.

At birth, the father of a child takes the baby to the temple of his patron deity and the child is blessed by the priest and welcomed into the community.

The Dagam practice a form of mummification for their dead, despite the years of rulership by the Drychtnothians.   The dead are put into stone-cut tombs and the death ritual commences by the people.   The death ritual for a warrior fallen in battle involves joyous feasting, but the death ritual for one who dies of disease or in peace is usually a solemn affair.

The Dagam offer the souls of enemies slain in battle to Olanigan for favor.  The more souls sent to Olanigan, the more blessings will be heaped upon the slayer or his family.  Other offerings are given to other gods.

In the spring, the Dagam have a spring fertility festival honoring Marush Hob and her gift of sexuality to the races of the world, animal and man, so that the animals and peoples can avoid destruction by Yogath Hob.  The high point of each Springtide festival is the Dance of the Maidens, where the young girls of marriageable age perform an exacting and symbolic dance and they choose their husband.  Marriages are performed by local clergy, and are witnessed by the families.  Blue is the traditional color worn by men in a wedding, and the women wear pink.

The winter solstice is celebrated in honor of the Silver Tree, whose light will destroy the darkness of Yogath Hob.  The Autumnal Equinox is celebrated by feasting from food of the harvest.


Dagam Mythology

Dagam mythology is long and complex.  The mythology now taught to the Dagam is derived from Drychtnothian mythology, with some twists that hearken back to earlier days of Dagam religion. The earliest form of Dagam's creation of the world is attributed to Anu and is made from the fallen foe of Marduk.  The world resulted from the aftermath of a raging war between Marduk and Tiamat.   This enemy was defeated and torn asunder and cast aside by Marduk, and Anu created the world out of the corpse. Later, when the Anu cult was cast asunder, other gods were inserted into the roles.  Currently Olanigan holds Marduk's place, and the Silver Tree has usurped Anu's position in the story.
  Tiamat was replaced by the so called "Sleeping God".  Often popular gods, such as Kalen Hob, Kalendor Hob, Ghaddar, and Dalig Hob, are given peripheral roles in the story, often as advisors to Olanigan and the Silver Tree.

Yogath Hob, once the Silver Tree's equal, grew jealous of the Silver Tree and the Silver Tree's new favorite, Olanigan.  He decided to corrupt and darken the world created out of Olanigan's fallen enemy.  He spread his darkness around and destroyed anything wrought by the other gods.  Yogath Hob created the Elves to help spread his evil.  In response, Korint Hob created the Dwarves to protect the mountains he created from the evil of Yogath Hob.  The Silver Tree created men to battle Yogath Hob and his vile elves.  When men were threatened with total destruction, Marush Hob separated humanity into two sexes so that they could breed.  Yogath Hob saw the advantage of this and gave his elves the same opportunity.  But the gods found that the children of the created races owed no especial allegiance to the gods who created the originals - they had free will.

The elves cast aside Yogath Hob, and this angered him, and he then, at the advice of his general, Gruumsh, created the Orcs.

Another myth of the Dagam regards the origins of fire.  Yogath Hob often used fire to destroy the world and its works and its inhabitants.  But the Dwarves saw a means to use fire as a tool for creation, and a brave dwarf stole fire from Yogath Hob and gave it to the races of Inzeladun.

Warriors who exhibit bravery are taken to Olanigan's realm upon death.  Their standing in the afterlife will be determined by the quantity of the Five Holy Virtues each warrior had in life.  Those who are not taken to Olanigan's realm remain with the world, and are dead forever.


Eventually the world will end through a massive war with Yogath Hob and his orcs, according to the Dagam.

Regional History

The Kingdom of Dagam was founded around the 200th year of the Fifth Age.  King Oetzi was the first recorded king of the Dagam.  Little is known of his rule.  He was a very religious man, possibly a priest of some cult of Anu or Marduk, the gods of his nation.  It is known that he successfully held off several invasions by hill giants and mountain giants.  It is believed that the people of the area made him king due to his value and reputation as a protector and defender of the people.

Unetice became the king of the Dagam in 221.  He had ambitious dreams of an empire, so he began to develop an army and new strategies.  He began conquering his neighboring petty landowners.   

A basilisk, a six-legged lizard whose gaze will turn living flesh to stone, wandered into Dagam in 232.  King Unetice sent many warriors to destroy the beast.  They failed for months.  Finally a mercenary fighter and his magic-user companion subdued and captured the beast.  They presented the deadly reptile to the king that winter.  King Unetice began to use the creature in his military campaigns.

Briard became king of the Dagam when his father died in 255.  He continued his father's dream, taking more and more land.  He also used the basilisk as a military asset.

Rudna Glava, King Briard's chief general, became the king of the Dagam in 272 when Briard died.  King Glava was a ruthless warrior and leader.  The lands of the Dagam continued to grow and thrive under his iron glove.  King Glava kept the Dagam basilisk by his side at all times.

King Glava of the Dagam died in battle in 298.  His chief general, Vinca, became the next king of the Dagam.  Vinca was a warrior with little compassion for the enemy.  Total war was his philosophy.  He was muched helped in his war efforts by the Dagam basilisk.  However, the Dagam did manage to invent their writing system under his rule.

King Vinca of the Dagam was killed in battle against the Ekbatai in 322.  His son, and head general, Gradae, became the next ruler of the Dagam.

Dagam began to forge iron weapons in 362.  King Gradae died in 367.  His successor and son, Val Kamon took the throne.  He fought for and gained the secrets of steel and began to forge steel weapons by 368.  Later that year a beholder, a terrible monster, attacked his primary city, attempting to subdue the people.  Val Kamon sent the Dagam basilisk out to destroy the beholder.  The beholder did not turn to stone when it looked upon the deadly lizard.  The beholder, with one look, disintegrated the beast.  Finally a troop of archers, armed with steel tipped arrows, gathered the courage to attack the dreadful floating eye and drove it away.  Val Kamon sent his best hunters to track and kill the wounded monster.  They chased the creature around the Lake, across the Peryton Mountains, and deep into Massagetai territory, where scholars claim this beholder originated.  There, with the help of Massagetai Amazons, the hunters trapped and killed the eye tyrant.

Val Kamon of the Dagam died in 402.  His son, Val Fiave, became the king of the Dagam.  Under his rule, scale mail was created.  He began the construction of a huge fortress after his life was nearly taken in a surprise attack.

King Val Fiave was assassinated in 419 and replaced by his tactical advisor Neuchatta.  Neuchatta made overtures of peace toward the Ekbatai.  Kynothat, the ruler of Ekbatah, accepted those overtures and signed a peace agreement with the Dagam.  While the Dagam were pleased, the Ekbatai were not.

King Neuchatta died in 444.  His son, Clervau Kamon, became the new man on the throne of the Dagam.  Trolls were the first threat he had to put down in his nation.  Trolls that were uprooted as Clervau increased the size of Dagam holdings were only too happy to defend their territories.  Many armies were destroyed before the Dagam learned how to keep the trolls from regenerating.

The Ekbatah-Dagam War

The king of the Dagam died in 492.  His chief tactical advisor assumed the monarchy.  His name was Thalain.  He attacked Ekbatah in 494.  Rognothat, the ruler of Ekbatah, retaliated in force.  In fact, with much more ferocity than Thalain was expecting.  The Ekbatah-Dagam war lasted for 88 years.  Many Dagam warriors decorated the altars of Yogath Hob, and many of the Ekbatai were enslaved by the Dagam.  In 520, the Ekbatai had a massive famine, due to the Dagam burning their fields, poisoning their food stores, and killing their cattle, in conjunction with a drought that year.  Marauder groups began to appear, scavenging for food of any type.  Farms in the region produced no income that year, and only a quarter of the income they usually made the following year.  A plague briefly fired up four months into the drought.  The poor starved and the rich suffered.  The Ekbatah-Dagam War became even fiercer as the Ekbatai fought for the food and wealth of the Dagam.

King Thalain of the Dagam died during one of the battles of the Ekbatah-Dagam War.  He was succeeded by Val Carera, his chief general, in 528.

A major earthquake ripped across the lands of the Dagam in 532.  The entire capital of the Dagam burned to the ground, and thousands of people were killed.  King Val Carera was away at battle and upon his return had a huge tomb built on the site of the city, honoring those who died at the whim of the gods.  He built a new capital five miles up the river, as well as a new fortress.

By 570 polearms had been developed in Drychtnoth, Kassyria, Dagam, and Ekbatah to combat the Xusan cavalries.

In 579, King Val Carera of the Dagam died in battle.  He was succeeded by his chief tactical advisor Gimbuta.  King Gimbuta and Uthat the Second, the king of Ekbatah, negotiated a peace, ending the Ekbatah-Dagam War.

The Elite Warriors of Dagam

The king of Dagam was assassinated in 622.  His son became the next king.  He took the name Gimbuta Kamon.  He instituted a legion of Elite Warriors who had more rights than even landowners.  He also passed laws making necromancy or witchcraft punishable by death.

The king of the Dagam died from witchcraft in 673.  His body was stolen the next day, sold to a necromancer.  The crown prince became the next king, taking the name Gimbuta Fiave, and made any type of magic-use illegal.

The king of the Dagam died in his sleep in 710.  His son, Gimbuta Carera, assumed control of the empire.  He also enforced the Elite Warriors to follow a similar code of honor as the Drychtnothian knights or face mortal death and immortal damnation.

The Fall and Resurgence of Dagam

The Ekbatai conquered Dagam in 720, ruling harshly over the Dagam and Kassyria.  Drychtnoth regained its freedom with Xusa's fall.  Drychtnoth attacked Corinthia.

The Dagam, conquered by Ekbatah in 718, retaliated late in 720, after the death of Ithgoyat, but before the next ruler had been chosen.  The onslaught was decisive.  The remnants of the Ekbatai fled into the mountains.  Dagam regained its independence.  The leader of the rebellion was a warlord called Vinca Laingh.  He was crowned king of the Dagam and took the name Vinca Kamon.  He made the society of the Dagam more feudal than before.  The remaining Ekbatai priesthood chose a new leader, Ekbat the Fifth.  The Dagam destroyed many of the temples dedicated to Yogath Hob and built new temples honoring their gods, such as Kalen Hob, Kalendor Hob, Ghaddar, and Dalig Hob.  King Vinca Kamon was a devotee of both Kalen Hob and Dalig Hob.

The king of the Dagam was killed by Drychtnothian assassins for an insult done to Synrus, king of Drychtnoth.  His son, Vinca Fiave, became the king of the Dagam.   Neuchatta Kamon became the king of the Dagam in 813 upon Vinca's death.  Under Neuchatta's rule, the Dagam artists produced more and more realistic artwork, less and less symbolic and stylized.  Neuchatta liked to be entertained by bards, enjoying songs, folk tales, and plays.  Neuchatta was very much a patron of the arts, often helping struggling artists by giving them shelter and fine food in exchange for entertainment.

Rule by Vampire

Val Thuman of the Dagam died in 863, leaving the throne to his six year old son Val Nils.  Val Nils was killed within five days of his father's death and his uncle took the throne as Val Bagkra.  King Val Bagkra was killed in a month for the death of Nils by Ixelth the Vampire, who felt attacking a helpless child beneath the dignity of a nobleman.  Ixelth took the throne for himself.  He ruled the nation by night for two years when the Twilight Gathering discovered him and again he fled.  After a major civil war, Clervau Fiave was crowned king of the Dagam in 865.

The king of the Dagam died in 902.  His Lord High Steward assumed the throne and became King Gimbuta Thurnam.

Decline of Dagam

The ruler of the Dagam, Gimbuta Thurnam, was slain by his son who took control of the Dagam nation after blaming the death of his father on a loyal servant.  And so Gimbuta Nils came to rule the Dagam in 933.  Under Gimbuta Nils' rule, the Dagam began a period of decline.  Artists and other free thinkers were imprisoned or killed.  Sexual perversity became the norm.  In fact, Gimbuta Nils' first wife was his own sister and his second wife was his niece.  He was also rumored to enjoy horses.  He also sponsored hunting expeditions to kill or capture unicorns.

The Ekbatai regained several of their former holdings as the ruler of the Dagam ignored the army they had built and did not react fast enough, nor cared enough, to stop the invading Ekbatai warriors.  Gimbuta Nils did send in Odhirranish mercenaries, but he refused at the last to pay them what he promised, so the mercenaries switched sides and fought for the Ekbatai.

Gimbuta Nils, ruler of the Dagam was slain by his sixth wife in bed after she found him with a woman who was not any of his seven wives.  Neuchatta Fiave, Gimbuta Nils' son, took charge of the decrepit empire.  Just as perverse as his father, Neuchatta did nothing to halt the moral decline of his people.  His knights began to fall away from the rules of chivalry, and castles were allowed to fall into disrepair.  The kingdom of Ekbatah began to grow again, chipping away at the Dagam Empire.  Lesser lords of the Dagam began to split away from the main body of the Empire.  Other lords simply got away with avoiding the Imperial taxes and tributes.

The lord of the Dagam, Neuchatta Fiave, drowned in 977 while on a journey to Odhirran Tower to visit the Druids for advice.  His son, Gimbuta Bagkra, became the next regent of the Dagam.  Gimbuta Bagkra then married all of his father's widows (except for his own mother, for she had died the year before of an illness).  Under the inept rule of Gimbuta Bagkra, the Dagam lost a lot of land to the Odhirranish and the Ekbatai and to the Ionians and Corinthians.  Uthat IV King of Ekbatah, warred extensively against the Dagam, attempting, and largely succeeding, to win back lost lands.  The Odhirranish warlords conquered much of Dagam's northern lands. Drychtnoth went to war against the Dagam to regain Ekbatai lands in 999.

When Gimbuta Bagkra died, his nephew, Clervau Carera, became the next lord of the Dagam (1007).  Clervau Carera was a notorious drunk and mushroom user.  He was also fond of black lotus roots and smoked the black lotus' leaves.  Often drugged out of his wits, or drunk to the point of incoherence, Clervau Carera was the puppet and stooge of his ambitious advisors.  Many of those advisors were spies for Drychtnoth, Ekbatah, Corinthia, and Ionia.

Clervau Carera, lord of the Dagam, died after offending a priest of Yogath Hob.  It is said that Lord Clervau Carera was transmogrified into a tree.  The priesthood put a powerful priest of theirs on the throne in 1067 and he reigned as Oetzi Kaman.   Oetzi Kaman, lord of the Dagam, was killed by an unfortunate chariot accident.  His son, Atakal, rose to power over the Dagam.(1111)  

The Fall of Dagam.

King Kyrus of Drychtnoth defeated the Dagam in 1273 after orchestrating an amazing propaganda campaign against the weak king of the Dagam, Atalamae, who had alienated his own people by committing acts of religious heresy against their god, Kalen Hob.  The main thrust of Kyrus' public relations offensive was that Atalamae had offended many gods and peoples, and that Kyrus was divinely appointed to bring him down.  The Drychtnothian emperor promised to respect the gods of the Dagam, and in his incursions into other Dagam cities he was as good as his word.  There were no interruptions of religious rites as his army marched through the lands of the Dagam.  He entered the capitol as a friend and established the seat of the government in the palace of the ruler under jubilation and rejoicing.  He proclaimed himself the choice of Kalen Hob, who "scanned all the countries searching for a righteous ruler.  He proclaimed the name of Kyrus, Emperor fo Drychtnoth."  Kyrus abolished the highly unpopular forced-labor plan of the former regime.  He brought relief to their dilapidated housing and put an end to their complaints.  Even the rival Nyandarians deemed Kyrus a worthy ruler and lawgiver.  And so, Dagam became part of the Drychtnothian Empire and would remain so for nearly 200 years.

Rebirth Again, then Conquered Again

In 1450 Dagam regained its independence from Drychtnoth in a series of battles and political maneuvers.  At about this time, true full plate armor reappeared commonly on the knights of Inzeladun.

Andoriax III took the Drychtnothian throne from Andoriax II.  He slaughtered all of his potential rivals and regained imperial control over Dagam in 1476.  Dagam remained part of the Drychtnothian Empire for 72 years, through the Sixth Age, the Seventh Age, and the first few years of the Eighth Age.

Dagam Renewed

Dagam, in the Fifth Year of the Eighth Age, regained independence.  Isaxar had, through manipulation of the system, become Emperor of Drychtnoth.  He then began changing things.  He ordered the Red Robed Order disbanded and made the Silver Tree the primary god.  While the northern Drychtnothians embraced the changes, the southerners did not.  Given momentum by the Priest Anathek Dar, High Priest of Olanigan, the southerners distanced themselves from Isaxar and his policies, creating a civil war.   Isaxar named the northern portion of Drychtnoth, which was under his control, Dagam, after the brave warriors who used to have a kingdom there prior to their becoming part of the Drychtnothian Empire.

Dagam's former Warlords have given up their defiling methods and overcame their conditioning concerning wearing the color red.  They have donned Silver Robes and become Geomancers, channelers.  Those trained in the ways of war wear red trim on the silver robes.  Those trained in other aspects of magic use wear other color trims.

The people of Dagam are struggling with the changes Isaxar has thrust upon them.  They are also at war with Drychtnoth and the newly formed Massagetah.

Plots and Rumors

The Psi-Gates of Dagam, long inactive, have suddenly become functional.  Isaxar the Vile is offering a reward for anyone with any information, and is organizing a group to study these strange gateways.

Mind-Flayers have been seen in and around Kharzho, and other portions of Dagam.  They seem very interested in the now-active Psi-Gates.

Major NPC's

Gwydion TeldonAlso known as the Wolf-Paladin.  This paladin often raids into Dagam, fighting evil and injustice.

Isaxar the Vile, Emperor of Dagam:  A former warlord, also the former head of the Council of Warlords that ruled Drychtnoth during the Seventh Age.

King Amren, Guardian of the Silver Tree:  King of Kharzho, and defender of Good.

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