MONADIC DEVA

Medium-Size Outsider (Good)

Hit Dice: 10d8+40 (85 hp)

Initiative: +7 (+3 Dex, +4 Improved Initiative)

Speed: 40 ft, fly 90 ft (good)

AC: 26 (+3 Dex, +13 natural)

Attacks: +3 heavy mace of smiting +20/+15 melee

Damage: +3 heavy mace of smiting 1d8+13 and stun

Face/Reach: 5 ft by 5 ft/5 ft

Special Attacks: Solid blow, spell-like abilities

Special Qualities: Damage reduction 10/+1, SR 28, celestial qualities, darkvision 60 ft, immunity to energy drain, low-light vision

Saves: Fort +11, Ref +10, Will +11

Abilities: Str 24, Dex 16, Con 18, Int 18, Wis 18, Cha 19

Skills: Concentration +17, Escape Artist +14, Hide +14, Knowledge (any three) +16, Listen +23, Move Silently +15, Sense Motive +15, Spot +23

Feats: Alertness, Improved Initiative, Power Attack

 

Climate/Terrain: Any land and underground

Organization: Solitary, pair, or squad (3-5)
Challenge Rating:
12

Treasure: No coins; double goods; standard items

Alignment: Always good (any)

Advancement: 11-15 HD (Medium-size); 16-30 HD (Large)

 

Monadic devas are usually found wandering the Ethereal or Elemental Planes.

   They have dark brown skin, black hair, and green eyes. Their wings are white with a silver sheen. They otherwise resemble very strong humans, with broad shoulders and heroic build.

 

COMBAT

Monadic devas, like their brethren, enjoy combat. They use their +3 heavy mace of smiting when fighting opponents.

   Solid Blow (Su): A metal-armored opponent struck twice in the same round by the monadic deva’s mace takes an additional 1d8 points of damage.

   Spell-Like Abilities: At will—aid, charm elemental (functions as the charm monster spell but only affects elementals), continual flame, detect evil, discern lies, dispel evil, dispel magic, holy aura, holy smite, holy word, invisibility sphere (self only), polymorph self, remove curse, remove disease, and remove fear; 7/day—cure light wounds and mirror image; 1/day—heal and hold monster. These abilities are as the spells cast by a 10th-level sorcerer (DC 14 + spell level).

   Immunity to Energy Drain (Ex): Monadic devas are immune to all energy drain effects (such as spells or undead attacks).

   Celestial Qualities: Protective aura; tongues; fire resistance 20; electricity, cold, acid, and petrification immunity; +4 save against poison.

   Skills: Extremely alert, monadic devas receive a +4 racial bonus to Spot and Listen checks.

 

 

The Monadic Deva first appeared in the 1e MM II (Gary Gygax, 1983).