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JUIBLEX (The Faceless Lord) |
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Large Outsider (Chaotic, Evil) |
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Hit Dice: 29d8+319 (449 hp) |
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Initiative: +4 (+4 Improved Initiative) |
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Speed: 10 ft |
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AC: 36 (-1 size, +27 natural) |
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Attacks: Slam +39 melee |
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Damage: Slam 2d6+15 and 1d6 acid |
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Face/Reach: 5 ft by 20 ft/10 ft |
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Special Attacks: Spell-like abilities, spells, psionics, acid, slime spittle, summon demons |
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Special Qualities: Amorphous, damage reduction 30/+3, SR 28, demon qualities, telepathy, darkvision 60 ft |
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Saves: Fort +27, Ref +16, Will +24 |
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Abilities: Str 30, Dex 10, Con 32, Int 26, Wis 26, Cha 21 |
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Skills: Climb +39, Concentration +40, Diplomacy +34, Gather Information +34, Intimidate +34, Intuit Direction +37, Knowledge (Abyssal politics) +37, Knowledge (arcana) +37, Knowledge (planes) +37, Listen +37, Move Silently +29, Scry +37, Search +37, Sense Motive +37, Spellcraft +37, Spot +37 |
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Feats: Cleave, Combat Reflexes, Great Cleave, Improved Critical (slam), Improved Initiative, Power Attack, Weapon Focus (slam) |
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Climate/Terrain: Any land and underground |
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Organization: Solitary or troupe (2-8 ochre jellies, 1-4 gray oozes, and 1-4 black puddings) |
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Challenge Rating: 27 |
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Treasure: Double standard |
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Alignment: Always chaotic evil |
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Advancement: — |
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There is no question that this is the most disgusting and loathsome of all demons. Juiblex is foul and nauseating in the extreme, reclusive and resentful of intrusion by any form of normal creature. He surrounds his person with oozes of all kinds. It is said by some that all such creatures are his spawn and find their way to the Material Plane by oozing through the cracks of the earth from the depths of the Abyss. |
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Juiblex has no set form. He takes the form of a 9-foot tall column of ooze, striated in disgusting blackish greens, foul browns and yellows, and sickly translucent grays. From this mass protrude several glaring red eyes. Juiblex can spread himself into a vast pool of slime or rise in a towering column of disgusting ordure 12 or more feet in height. |
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COMBAT |
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Juiblex’s dripping form can lash forward in melee to cause terrible damage–both from the force of his blow and the caustic properties of his noisome secretions. |
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Spell-Like Abilities: At will—blasphemy, deeper darkness, desecrate, detect good, detect law, fear, greater dispelling, pyrotechnics, read magic, suggestion, symbol (any), telekinesis, teleport without error (self plus 50 pounds of objects only), tongues (self only), unhallow, unholy aura, unholy blight, and wall of fire; 1/day—fire storm. These abilities are as the spells cast by a 20th-level sorcerer (save DC 15 + spell level). |
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Spells: Juiblex casts arcane spells as a 20th-level sorcerer (save DC 15 + spell level) and divine spells as a 20th-level cleric (save DC 18 + spell level). He has access to the domains of Chaos, Evil, and Water. |
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Psionics (Sp): At will—astral projection, charm monster, deeper darkness, detect evil, detect law, dispel good, levitate, and protection from good. These abilities are as the spells cast by a 20th-level sorcerer (save DC 15 + spell level). |
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Acid (Ex): Juiblex secretes an acid that dissolves only flesh. Any melee hit deals acid damage, in addition to normal slam damage. |
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Slime Spittle (Su): Once per minute, 20 foot line of slime; Fortitude save (DC 35) or 1d6 points of acid damage and 1d6 points of temporary Constitution damage per round. On the first round the slime may be scraped off (most likely destroying the scraper in the process), but after that it must be burnt, frozen, or cut away (applying damage to the victim as well). Extreme cold or heat, sunlight, or a remove disease spell destroys the slime. |
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Against wood or metal, it deals 2d6 points of damage per round, ignoring metal’s hardness, but not that of wood. The slime does not harm stone. |
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A metal or wooden weapon that touches the slime dissolves immediately unless it makes a successful Reflex save (DC 35). |
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Amorphous (Ex): Juiblex is not subject to critical hits, and having no clear front or back, cannot be flanked. |
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Summon Demons (Sp): Three times per day, Juiblex can automatically summon one balor, or two nalfeshnee or glabrezu, or 1d6 hezrous. |
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Demon Qualities (Ex): Immune to poison and electricity; cold, fire, and acid resistance 20. |
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Telepathy (Su): Juiblex can communicate telepathically with any creature within 100 feet that has a language. |
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Juiblex first appeared in the 1e MM (Gary Gygax, 1977). |