Antelope |
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Medium Animal
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| Hit Dice: 2d8+2 (11 hp) |
| Initiative: +3 |
| Speed: 60 ft. (12 squares) |
| Armor Class: 14 (+3 Dex, +1 natural), touch 13, flat-footed 11 |
| Base Attack/Grapple: +1/+2 |
Attack: Gore +2 melee (1d4+1)
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Full Attack: Gore +2 melee (1d4+1)
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| Space/Reach: 5 ft./5 ft. |
| Special Attacks: Stampede |
| Special Qualities: Low-light vision, scent |
| Saves: Fort +4,
Ref +6, Will +0
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| Abilities: Str 13,
Dex 17, Con 12,
Int 2, Wis 11,
Cha 4 |
Skills: Hide +5*, Jump +15, Listen +7, Spot +6
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| Feats: Alertness (B), Endurance, Run (B) |
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| Environment: Any land |
| Organization: Solitary or herd (4–24) |
| Challenge Rating: 1/2 |
| Treasure: None |
| Alignment: Always neutral |
| Advancement: 3-4 HD (Medium), 5 HD (Large) |
| Level Adjustment: — |
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This mammal has a light and elegant frame, slender and graceful limbs, small cloven hooves, and a short tail. It sports a pair of horns on its head.
These stats reflect a mid-sized antelope, like a gazelle or an imapala.
Antelope are herbivorous mammals that can be found in nearly any environements. They are generally swift, agile, and able to leap great distances.
Antelope stand 3 to 6 feet tall at the shoulder, and can weigh up to 2,000 pounds. Coloration varies among species, as does horn length. Some antelope sport stripes. Antelope have been known to live more than 20 years.
COMBAT
Antelope attempt to flee from predators. During mating seasons, males can be quite aggressive versus others of their kind.
Stampede (Ex): A frightened herd of antelope flees as a group in a random direction (but always away from the perceived source of danger). They literally run over anything of Medium size or smaller that gets in their way, dealing 1d10 points of damage for each five antelope in the herd (Reflex DC 12 half). The save DC is Strength-based.
Skills: Antelopes have a +2 racial bonus on Hide, Listen, and Spot checks. They use their Dexterity modifier instead of their Strength modifier for Jump checks. *In areas of tall grass or heavy undergrowth, the Hide bonus rises to +4. |
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1977 Wizards of the Coast, Inc. Originally found in Monster Manual |
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