Angel of the Ninth Order


Large Outsider (Angel, Extraplanar, Good)

Hit Dice: 6d8+30 (57 hp)
Initiative: +1
Speed: 30 ft. (6 squares), fly 60 ft. (good)
Armor Class: 24 (-1 size, +1 Dex, +8 natural, +5 breastplate, +1 light steel shield), touch 10, flat-footed 23
Base Attack/Grapple: +6/+15
Attack: +1 mighty cleaving longsword +11 melee (2d6+8/19-20) or slam +10 melee (2d8+7)
Full Attack: +1 mighty cleaving longsword +11/+6 melee (2d6+8/19-20) or slam +10 (2d8+7)
Space/Reach: 10 ft./10 ft.
Special Attacks: Holy armament, spell-like abilities
Special Qualities: Change shape, damage reduction 10/evil, darkvision 60 ft., low-light vision, immunity to acid, cold, and petrification, protective aura, resistance to electricity 10 and fire 10, spell resistance 19, tongues
Saves: Fort +10 (+14 against poison), Ref +6, Will +8
Abilities: Str 20, Dex 12, Con 20, Int 17, Wis 17, Cha 23
Skills: Concentration +14, Diplomacy +17, Heal +12, Hide +2*, Intimidate +15, Knowledge (any 1) +12, Listen +12, Move Silently +6*, Search +12, Sense Motive +12, Spot +12, Survival +3 (+5 following tracks) (*Includes -4 armor check penalty)
Feats: Cleave, Great Cleave, Power Attack

Environment: Any good-aligned plane
Organization: Solitary, pair, or host (1-3 archangels plus 12-100 lesser angels)
Challenge Rating: 8
Treasure: No coins; double goods; standard items
Alignment: Always good (any)
Advancement: 7-18 HD (Large)
Level Adjustment:
 
This creature resembles a nine foot tall, beautiful, muscular human clad in pristine white garments. It possesses a pair of white, feathered wings.

Angels of the Ninth Order, or \"common angels\", make up the greater part of the angelic hosts, serving the angels of the other orders and assisting them as messengers, soldiers, and the like.

A common angel is 9 feet tall and weighs about 500 pounds.

Angels speak Celestial, Infernal, and Draconic, though they can speak with almost any creature because of their tongues ability.

COMBAT

Angels of the Ninth Order wade into battle against the forces of evil, dropping foes with their +1 mighty cleaving weapons. Although most carry longswords, warhammers are another common armament for these angels.

A common angel\'s natural weapons, as well as any weapons it wields, are treated as good-aligned for the purpose of overcoming damage reduction.

Change Shape (Su): A common angel can assume the form of any Small or Medium humanoid.

Holy Armament (Su): Any nonmagical melee weapon wielded by an angel of the Ninth Order is treated as a +1 mighty cleaving weapon. Should the weapon be separated from the angel, it loses these bonuses.

Protective Aura (Su): Against attacks made or effects created by evil creatures, this ability provides a +4 deflection bonus to AC and a +4 resistance bonus on saving throws to anyone within 20 feet of the angel. Otherwise, it functions as a magic circle against evil effect and a lesser globe of invulnerability, both with a radius of 20 feet (caster level 6th). This aura can be dispelled, but the angel can create it again as a free action on its next turn. (The defensive benefits from the circle are not included in its statistics block.)

Spell-Like Abilities: At will—cure light wounds, hold person (DC 19), purify food and drink, remove disease; 3/day—speak with dead (DC 19); 1/day—control weather (caster level 12th), plane shift. Caster level 6th. The save DCs are Charisma-based.

Tongues (Su): A common angel can speak with any creature that has a language, as though using a tongues spell (caster level 6th). This ability is always active.
 
1980 Wizards of the Coast, Inc.
Originally found in Dragon Magazine #35