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Originally Posted by barsoomcore GMGen looks okay but my primary experience with PCGen is SSSSLLLLLOOOOWWWW. Oh, and incredibly ugly. I looked at GMGen but it seemed to be more of an in-game tool which I have no use for. But those screenshots have piqued my interest. |
PCGen is slow whenyou deal with the cahracter side of things. GMGen's code is actually pretty small and lightweight, and really, unless you are using a pcg on the gmgen side (which some of the plugins handle) it's generally pretty fast. GMGen is intended to provide a plugin architecture for all GM needs - both in game as well as campaign planning.
Alos, I'm trying to make gmgen prettier then pcgen ;-)
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Originally Posted by barsoomcore The tool I really want is not very complicated -- it lets me create rtf, txt and html files at will, keeps them neatly organized and does multi-file searches, allows me to open multiple panes so I can view two files at once. Supporting styles would be great, as well. |
ok, GMGen's note system currently stores all the files as html. Every branch on the tree represents a directory on the file system - and the note for that branch will be an html file. I could in the future add rtf editing, as the panes in java can switch between html and rtf - but in this case I chose html, because it was a good enough format for the editor, and it can be converted via other programs to well..... anything.
Styles I'll look into, I do have at least some support for them. Two panes can't be viewed at the same time, but switchign is a snap - and if you are switchign back and forth between two, it caches them, so it becomes faster over time.
Devon Jones