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Join Date: Jan 2002 Location: Edmond, Oklahoma
Posts: 203
| Black Slaad (not from ELH) BLACK SLAAD
Medium Outsider (Chaotic, Extraplanar) Hit Dice: 18d8+90+18 (189 hp) Initiative: +6 Speed: 30 ft. (6 squares) Armor Class: 30 (+6 Dex, +14 natural), touch 16, flat-footed 24 Base Attack/Grapple: +18/+26 Attack: Claw +26 melee (3d8+8 plus stun) Full Attack: 2 claws +26 melee (3d8+8 plus stun) and bite +24 (2d12+4) Space/Reach: 5 ft./5 ft. Special Attacks: Pounce, stun, spell-like abilities, summon slaad Special Qualities: Change shape, damage reduction 15/lawful, darkvision 60 ft., fast healing 10, immunity to sonics, resistance to acid 5, cold 5, electricity 5, and fire 5, telepathy 100 ft. Saves: Fort +16, Ref +17, Will +15 Abilities: Str 26, Dex 23, Con 21, Int 18, Wis 18, Cha 18 Skills: Climb +28, Concentration +18, Escape Artist +27, Hide +27, Intimidate +25, Jump +28, Knowledge (any two) +25, Listen +25, Move Silently +27, Search +25 Spot +25, Survival +15 (+17 when tracking), Use Rope +6 (+8 with bindings) Feats: Cleave, Combat Brute [Tactical], Great Cleave, Improved Sunder, Improved Toughness, Multiattack, Power attack, Track Environment: Ever-Changing Chaos of Limbo Organization: Solitary or pair Challenge Rating: 15 Treasure: Double standard Alignment: Usually chaotic evil Advancement: 19–24 HD (Medium); 25–45 HD (Large) Level Adjustment: - Combat Stun (Ex): Three times per day, a black slaad can attempt to stun its opponent on an attack with one of its natural weapons. If the opponent fails a DC 22 Fortitude save, it is stunned for 1 round in addition to taking normal damage from the attack. The save DC is Wisdom-Based Spell-Like Abilities: At will – chaos hammer (DC 18), fear (DC 18), finger of death (DC 21), fireball (DC 17), fly, invisibility, magic circle against law, shatter (DC 16); 3/day – circle of death (DC 20), cloak of chaos (DC 22), power word stun, word of chaos (DC 21); 1/day – power word blind, power word kill. Caster level 18th. The save DCs are Charisma-based. Change Shape (Su): A black slaad can assume any humanoid form as a standard action. In humanoid form a black slaad cannot use its natural weapons (although a slaad can equip itself with weapons and armor appropriate to its apperance.) A black slaad remains in one form until it chooses to assume a new one. A change in form cannot be dispelled, but the slaad reverts to its natural form when killed. A true seeing spell reveals its natural form. Pounce (Ex): If a black slaad charges, it can make a full attack in the same round. Summon Slaad (Sp): Twice per day a black slaad can attempt to summon 1-2 red, blue, or green sladdi with a 60% chance of success or 1-2 gray slaadi with a 40% chance of success. This ability is the equivalent of a 8th level spell.
The Combat Brute is your friend esp. the 2nd and 3rd abilities of it. Pounce lets you make a full attack at the end of a charge.
I will get to work on their weapons (and demonstrate how their weapons change their combat stats next. I will also make some with gear (to make them more deadly.
__________________ Have a good night
Last edited by Navar; 10th March 2005 at 05:50 PM..
Reason: Fixed a small error
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