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Old 26th November 2005, 05:33 PM   #6 (permalink)
heruca
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Join Date: Nov 2005
Posts: 246
heruca Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by Zulithe
I'm sure you are familiar with Fantasy Grounds? Your product is priced competitively, which is nice.
Yes, I am. I'm glad you like the pricing, although it may change slightly. I'm considering lowering the price of the Player Client, and slightly raising the price of the GM Client, to compensate. The total price for a gaming group should end up being lower, overall, particularly for larger groups. Price is a big issue for a lot of people, so I welcome feedback, and have set up forums for this purpose.
Quote:
Also you plan to provide a sensable upgrade path from Player Version to GM Version, very good. This isn't yet possible with Fantasy Grounds.
I'd heard that. I wonder why not?

You'll also be glad to know that I support cut, copy & paste operations.
Quote:
I'm interested to see how your photorealistic dice will compare to the dice in Fantasy Grounds. Granted this is such an important "feature" as it is a visual bonus, but theirs are going to be hard to top!
That's eye candy, for sure. My dice are photographs of real dice, drop-shadows and all. You won't get the physics aspect of dice bouncing around, but they look better than 3D renders (my opinion), and you can (optionally) hear the dice rattle and hit the table (which I don't think FG does). And of course, FG has the issue of players dropping their dice so that they barely roll, correct? Not a problem in Battlegrounds.
Quote:
The feature list looks nice for a 1.0 product. I look forward to testing it out.
Thanks, I'm very glad you like it. Even though it's a 1.0 release, I really wanted more than just basic functionality. And it'll only get better with future updates (which will always be free), and significantly better with upgrades (eg, version 2.0). There's a lot of room to grow & improve, but I'll make sure that it won't get "feature bloat". I really want this to be easy to use, both for the players and the GM.
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