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Old 10th May 2006, 04:28 PM   #2 (permalink)
shilsen
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Join Date: Jan 2002
Location: Philadelphia
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shilsen Goblin Sharpshooter (Lvl 2)
This is a 3.5e Eberron campaign, which we began in March 2005. We generally play weekly but have missed a few here and there, plus I was out of the country for a few months last summer, so we're currently at just over 25 sessions (PCs have moved from 3rd to 8th lvl). For the most part it's a core rules game, though I do a number of things differently as far as mechanics are concerned, such as just awarding a fixed amount of XP per session rather than basing it on encounters and CR, or using a slightly varied action point system (which includes taking death mostly out of the equation). I've commented on a number of these issues in my posts throughout the thread.

On a non-mechanical angle, it's a roleplaying-heavy character-driven game. I didn't set out with a planned plot arc or adventures but rather threw out a bunch of plot hooks and let the campaign develop from the PCs' choices. Those choices also intersect with the backgrounds of the various PCs, with me throwing in background-related material and the PCs being free to interact with and develop on them or not, as they choose. It helps that the PCs (players?) are all somewhat mental, so they create adventure opportunities and get themselves in trouble way more than I could have envisioned. We only have a single combat or two per session (sometimes none at all), so they tend to be significantly tough and challenging. I'm an admitted powergamer (though I police myself a lot) and ruleslawyer, so I get to indulge those as DM too.

These writeups (mine, that is, not AviLazar's, which are an in-character journal) weren't actually designed for a story hour but were actually session recaps for the players. That's why the first few are dry and mostly in point form until I started gradually expanding them for the later ones. The recent ones are the most readable, though I still wouldn't consider them anywhere near what they could be. I'm currently DMing another Eberron game along with this one, as well as playing in Mallus' CITY campaign (also on the Story Hour forum as "The Chronicle of Burne and Other Less Important People") and Michael Tree's M&M game, so I tend to have more than enough gaming stuff to distract me from giving the writing angle more time.

Still, I hope you find these stories entertaining. And if you have any comments or questions, please post. I'm on ENWorld for hours daily, so you can expect a quick reply. Plus it helps massage my little writerly ego

Shil

P.S. In the interests of making stuff easier to find here and to help out new readers, here are a few spots you can jump right to:

Arrival in Sharn (Session 1)

Luna joins the group (Session 5)

Meeting people in Sharn (Session 8)

Raiding Daask in Undersharn (Session 14)

Off to Xen'drik (Session 19)

Dragons and Daelkyr (Session 25)

Back in Sharn and the arrival of Korm (Session 26)

Why You Should Fear Goblinoids in Eberron (Session 31)

Yarkuun Draal, City of Aberrations (Session 33)

Rescuing your mage from an army of aberrations (Session 36)

Learning the secret of the Shard (Session 40)

Climax: Fighting rakshasas inside a pool of lava on the hand of a bound rajah (Session 45)
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shilsen is broken - Crothian (and this is why)

My Eberron Story Hour. Updated November 12. Almost at the climax!

My world's worst paladin thread. Vote and throw rocks!

My Sexism in D&D and on ENWorld (now with SOLUTIONS!) thread. Pop in and tell me what you think.

Last edited by shilsen; 22nd May 2008 at 02:09 PM..
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