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Old 2nd August 2006, 07:44 PM   #26 (permalink)
EternalSword
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Join Date: Aug 2006
Posts: 181
EternalSword Goblin Sharpshooter (Lvl 2)
Retired - Shearan

Code:
Name:  Shearan Vadallia
Class: Fighter 1	Starting Level: 1
Race: Elf (Valenar)
Region of Origin: Valenar
Size: Medium
Gender: Male
Alignment: NG
Action Points: 5
Deity: Agnostic

Str: 14 +2 (6p.) 	Level: 1	XP: 350
Dex: 19 +4 (13p.)	BAB: +1		HP: 11 (1d10+1)
Con: 12 +2 (6p.) 	Grapple: +3	Craft Days: 100
Int: 12 +2 (4p.) 	Speed: 30'	Stat Increases:
Wis: 12 +1 (4p.) 	Init: +4	Spell Save: +0
Cha: 8  -1 (0p.) 	ACP: -2		Spell Fail: 20%

	Base	Armor	Shld	Dex	Size	Nat	Misc	Total
Armor:	10	+4	+0	+4	+0	+0	+0	18
Touch:	14	Flatfooted: 13

Spell Res: None
Dmg Red: None

	Total	Base	Mod	Misc
Fort:	+3	+2	+1	+0
Ref:	+6	+0	+4	+0
Will:	+1	+0	+1	+0
Notes: +2 vs enchantments, immune to sleep

Weapon			Attack	Damage	Critical	Range
Valenar Double Scimitar	+3	1d6+3	18-20/x2	Melee
Valenar Double Scimitar	+1	1d6+2	18-20/x2	Melee
		and	+1	1d6+2	18-20/x2	Melee
Shortbow		+5	1d6	20-20/x3	60 ft
Notes:

Languages: Common, Elven, Goblin

Abilities: Detect secret doors, Valenar Elf traits

Feats: Two-Weapon Fighting, Bladebearer of the Valenar

Skill Points: 12	Max Ranks: 4/2
Skills				Total	Ranks	Mod 	Misc
Handle Animal			+3	4	-1	+0
Ride				+6	4	+4	-2, acp
Spot				+3	0	+1	+2, elf
Survival			+3	2	+1	+0, cc
Listen				+3	0	+1	+2, elf
Search				+3	0	+1	+2, elf, detect secret doors
Notes:

Equipment:		Cost	Weight
Valenar Double Scimitar	125gp	15lb
Chain Shirt		100gp	25lb
Shortbow		 30gp	 2lb
^14 arrows		  2gp	 3lb
Backpack		  2gp	 2lb
^Bedroll		  1sp	 5lb
^Rations, 5 days	2.5gp	 5lb
Identification papers	  2gp	 0lb
Explorer's Outfit	 Free	 0lb
Belt Pouch		  1gp	.5lb
Total Weight:57.5lb	Money: 15gp 4sp 0cp

		Lgt	Med	Hvy	Lift	Push
Max Weight:	58	116	175	175	875

Age: 153 
Height: 5' 6"
Weight: 135
Eyes: Green
Hair: White
Skin: Tan
Appearance: Shearan is fairly tall and heavy for a Valenar elf. He wears a plain, practical outfit. The only thing really conspicuous abbout him is the double scimitar he caries on his back.

Personality: Shearan lives to fight. Even after he left Valenar, he still felt the urge for combat and glory. Outside of battle, he is just another jaded mercenary, most of the time. Sometimes he gets to thinking about the past and his ancestors, and he becomes much more lively and personable. Although Shearan doesn't know it and probably wouldn't accept it, his ancestor, Aerla, one of the first rebels against the giant's does seem to favor him and the spirit's risktaking and rebellious nature shows through more than Shearan would admit.

Background: Shearan is a distant relative of the High King of Valenar... and desperately wishes he wasn't. All that ever does is get him in unpleaseant situations and intrigue, which he hates. When his father died in the Mourning, he was thrust into the political and military fray too soon for anyones comfort. It didn't help that Shearan was highly skeptical of the keepers of the past and ancestor worship in general, just like the spirit the Keepers had seen as his patron. His inexperience in matters political as well as his skepticism of the ancestors made life in Valenar difficult. Within months of the Mourning he began searching for a way to leave the country. He found it a year ago when he signed on as a mercenary with House Deneith. He had several contracts that went bad and ended up outliving all three units he was assigned to. One group bit it when they were hired to guard a "priest of the Flame" doing an exorcism on a man who turned out to be a psion. The next group was shredded fighting a rogue warforged titan. The last group, exclusively Valenar, broke up after a House Lyrander group they were guarding was attacked by a Valenar noble's entourage and several Valenar in the Denieth force sided with the noble. Shearan ended up taking out the noble with a shortbow shot. After that episode the noble's family put a bounty on Shearan's head for the death. Deneith management felt that while Shearan's actions were legit, the bounty made anyone he worked for a target for the Valenar, so they terminated his contract. He has been looking for freelance work since his career as a mercenary abruptly ended. Adventuring sounds about perfect.
Non-core/non-ECS Feats
Bladebearer of the Valenar
  • +1 mounted damage with falchion, scimitar, or double scimitar
  • Any feat weapon-specific feat you can take once per weapon applies to all of the following if it is for one of them: falchion, scimitar, double scimitar.
  • AP spent on attack roll for the following also adds to damage: scimitar, falchion, double scimitar.

Logs

XP log:
350 from Zombie Hunt

Wealth and Craft log:
XXX gp, X sp from
Paid XXX for
Sold XXX for
Crafted XXX for

Other log:
XXXX from


Notes:
Redone as Fighter

Advancement

L## -> CLASS ## HP: +## (HD+CON+OTHER) SP: +## (CLASS+INT+OTHER) PP: +## (Class+ATB+Other) [Left out when not needed,

also could simply be a new total instead of a bonus]
SKILL +RANKS, SKILL +RANKS
Feat: FEAT(s)
Spells Known: SPELL
Powers Known: POWER
Other: OTHER NOTES

Last edited by EternalSword; 10th March 2007 at 07:46 PM.. Reason: Retired
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