Jeanpierre de Corbeau
Human Cleric / Knight 1 HD 1d12+2 (14 Hit Points)
Str 14 (+2) (6 points)
Dex 10 (+0) (2 points)
Con 14 (+2) (6 points)
Int 10 (+0) (2 points)
Wis 16 (+3) (10 points)
Cha 14 (+2) (6 points)
32 total point buy
AC: 15 (+3 armor, +2 shield, +0 dex)
Saves
Fort: +4
Ref: +0
Will: +5
Attack: Long Sword +3 (1d8 + 2, 19-20/x2)
Grapple: +3
Languages: Toulonaise, Dover(eventually)
Feats
Power Attack, Divine Might (spend turn attempt to add Cha bonus to damage)
Skills
Concentration +6 (4 ranks)
Diplomacy +5 (3 ranks)
Knowledge (Religion) +4 (4 ranks)
Speak Language (Dover)
Special Abilities
Knight's challenge 2/day
Fighting Challenge (+1 attack, damage, will saves vs. target for 7 rounds)
Knight's code
Spells and related info
Domains:
Nobility -
http://www.d20srd.org/srd/divine/dom...nobilityDomain
Strength -
http://www.d20srd.org/srd/spellLists...strengthDomain
Spells Known
Level 0 (4/day) - Guidance, Light, Mend, Detect Magic,
Level 1 (2/day) - Divine Favor*, Enlarge Person*, Cure Light Wounds, Shield of Faith
Deity: Campita (Goddess of noble warfare, LG, Symbol:Winged Sword, Domains: Nobility, War, Protection, Strength)
Equipment Code:
Studded Leather armor 25 GP 20 lbs
Heavy wood shield 7 GP 10 lbs
Long sword 15 GP 4 lbs
2 daggers 4 GP 2 lbs
5 javelins 5 GP 10 lbs
Silver Holy Symbol 25 GP 1 lb
Cash (various) 20 GP
Totals 99 GP 47 lbs
Background
Sir Jeanpierre de Corbeau hails from Pont Rouge, Rochelle in the kingdom of Toulon. He is a novice priest of Campita (goddess of honorable warfare) as well as a knight of the Black Shield. Despite these high-sounding titles and his own ambitions, Jeanpierre's family is not wealthy. His father in fact, was forced to enter a mercenary company (the Company of the White Rose) in order to support the family, sending money home as he could. In his absence, the young Jeanpierre left the temple where he was serving his novitiate and did his best to be the head of the family, protecting his mother and their home and managing the tiny manor house. He eventually came to the notice of a rising nobleman named Etienne Valmont, baron of Bois de Corbeau. The baron saw to it that Jeanpierre was admitted into the exclusive ranks of the Black Shields and attached him to the manor at Bois de Corbeau. This is a life-changing opportunity for both Jeanpierre and his family. He is determined to prove the baron's faith well-placed.
Of course that may all be for naught now that he finds himself in this strange, savage land. While making his way to Rochelle to arrange for the delivery of tanning supplies, Jeanpierre was beset by black birds that swarmed him in a great could, knocking him from his mount and tumbling him against rough stones that were impossibly beneath him instead of the grass of the field he had been riding upon. As the birds dispersed he was stunned and in complete darkness when small gobbling brutes leapt upon him and bore him to the ground. When he regained his senses and tried to fight it was already too late. He was pinned and then bound and gagged. His arms stripped from him he was brought into another chamber and could hear more of the verminous beasts though all was black. There was a gobbling and roaring angry interrogation that proved fruitless and soon his gag was returned. His holy symbol was taken and he was tossed back here with his feet bound as well.