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Originally Posted by Insight Hello, I'm the author of said adventures, so I suppose I'm the best equipped to answer these questions.
As to your first question, the PCs should have obtained Montblanc's journal during Salvage Rights. It is found aboard the Scarborough. If the PCs don't have it, and you think they need this information, they will have the opportunity to learn about Montblanc's shady dealings during part three, Never Make a Deal with a Pirate (by talking to people in the pirate hideout). Alternately, the PCs can also learn this information during part two - some of the pirates they encounter may be aware of the deal between Montblanc and the false Governor.
As to your second question, Montblanc feared for his life moreso than any personal belongings. The storm was fierce enough to cause all hands to abandon ship rather quickly. Any items left aboard the Scarborough were due to the haste of the exit. Of course the reason the False Governor wants someone to recover the Scarborough is because of the incriminating evidence (see the Journal answer above) aboard ship.
I hope that helps! Happy gaming! |
Thanks for replying!
They did pick up the log of the Scarborough in the first adventure, but not Montblanc's journal. The adventure seems to suggest Galloway thinks they have it when they go to get paid, but they don't. I'll do what you suggest and give them a clue or two in Leogane or Hell's Cove.
We played again last night and did the first bit of "A Widow, A Necklace and A Skeleton Key" -- the players are coming up with all sorts of conspiracy theories which is quite fun for me as GM. For example, was it a coincidence that the Muere estate was robbed on the day before the widow returned when no one knew she was coming back?
I've got a few other plots running at the same time and everyone is enjoying the game. When will the fourth part be published?
Cheers
Richard