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Join Date: Jan 2002 Location: London, UK
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| Session #3 Wednesday 19th April
With a westerly wind blowing, the Fortune sails south to make better time, covering 72 miles. None of the other ships heading for the Scarborough are sighted.
Thursday 20th April
The Fortune changes heading to the southwest to get back on course. Unfortunately, Rob does a poor job as lookout, and the ship runs straight into a reef as she changes heading to the west. It takes three hours to haul the ship off using the boats.
Towards the end of the day, the crew spot a small group of uncharted islands. Could these be the mysterious “Shanty Isles” old Bart had been talking about? If so, they are home to “sea devils”, but also meant to hold a “great treasure”.
The Fortune drops anchor a couple of miles offshore and a landing party composed of Captain Scarlet, Rodrigo and Merritt plus four sailors rows to the shore of the biggest island, crowned with a volcano. As they near the beach, three greenish fish-men attack the boat – sea devils! A fierce battle ensues in which the Fortune’s crew are victorious, but only at the price of the lives of three sailors – one of whom was shot dead by Merritt in his over-enthusiasm.
On the beach, Rodrigo sneaks along the treeline of the jungle towards the bonfire they’d seen burning nearby while the others take cover and try and console “Lazy” Eric, the one surviving crewman. As Rodrigo the stealthy buccaneer sneaks closer, he can see that there about a dozen shipwrecked sailors sitting and standing around the bonfire, roasting pigs. Meanwhile, the others are attacked by two 4’ tall lizardfolk, wearing feathered headdresses and armed with blowguns and obsidian clubs. Fortunately, the captain and Merritt are able to make short work of them, but Scarlet is poisoned by a blow-dart.
When the attack happens, half the shipwrecked sailors run along the beach to investigate. The sailors turn out to be mostly English pirates who served under Captain “Peculiar” Horace on the Rising Eagle. Their spokesman, Samuel, says their vessel was heading from Tortuga to raid Spanish ships off Cartagena when it ran into a big storm a couple of weeks ago and was wrecked on the surrounding reefs. The survivors who managed to escape the sea devils and the sharks have been living on the island ever since, trying to avoid the lizardmen who are based at a big temple in the jungle. One of their shipmates, Pat, was captured a few days ago and has not been seen since.
The Fortune’s crew also learn from Samuel that an old sailor called Saucy Jack can be found slowly drinking himself to death in the bars of Tortuga, and that the Rising Eagle sighted an English merchantman flying the Jolly Roger during the storm that spelt her doom.
With a stirring speech from Captain Scarlet, the shipwrecked pirates agree to join the crew of the Fortune. The bold plan is to plunder the lizardmen’s temple in search of the “great treasure”!
__________________ At the Sign of the Green Man Parsantium.com Notes for a New Campaign City, Parsantium Pirates of the Caribbean Story Hour Books used last session Black Horse Parsantium campaign: 4e core rules, Player's Handbook 2 (invoker), Adventurer's Vault, Wrath of the River King. Dulwich Parsantium campaign: 4e core rules, Forgotten Realms Player's Guide (genasi, swordmage), Players' Handbook 2 (barbarian), Dragon (Playing Gnolls), Sellswords of Punjar (the adventure) Lands of Intrigue: 3.5 core rules, Arcana Evolved (unfettered), Ptolus, Spell Compendium, Complete Book of Eldritch Might, The Banewarrens (the adventure), Book of Nine Swords (Desert Wind), Monster Manual V (demons) |