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I think that is pretty simple; having a sliding modifier instead of a flat x10 modifier is a little more complicated, but for characters of 30th level or lower they'll probably just use x3 all the time. Even if they are using weapon bonus/4, shield bonus/5 that isn't too complicated. What do you think? I should figure out the bonus for a bonus squared x 2500 gp item too... bonus/3 should work fine.
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We need a table w/ 4 columns. The first 3 should be enhancement bonus, special ability bonus and total bonus, under one heading of 'use the highest bonus which applies'. The fourth column will give the multiplier. Tables are good - people don't have to think. I don't have to think.