| Entry-level. Kinda nasty. Bad for sorcerers. Hideous Affliction
Necromancy Spellcraft: 24 ranks Components: V,S Casting Time: 1 standard action Range: 75 ft. Target: One living creature Duration: Permanent (D) Saving Throw: Will negates Spell Resistance: Yes Development
36 Days; 36,000 gp; 1440 XP Seeds: [Afflict] Factors: Increase ability penalty by 12 (+12) Mitigating Factors: Reduced range (-4), restricted to living creatures (-4), specific curse (-4) Description
You strike the target with a terrible curse, marring both its visage and its psyche, and turning it into an ugly parody of its former self. A victim of a hideous affliction suffers a -20 penalty to its Charisma. The curse cannot reduce the target's Charisma to less than 1. You (and only you) may lift the curse as a standard action by speaking the proper words of dismissal.
Spells developed using the [afflict] seed are pernicious: If a spell so developed is successfully dispelled or dismissed, it is instead only suppressed for 1d4 rounds. Even suppressing a pernicious spell is difficult, and requires a miracle, wish or an epic spell developed using the [dispel] seed. A dead magic zone will also suppress it, but not an antimagic field.
Last edited by Sepulchrave II; 25th November 2006 at 07:25 PM..
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