Thread: Epic Spells
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Old 25th November 2006, 08:16 PM   #7 (permalink)
Sepulchrave II
Orgone Accumulator
 
Join Date: Apr 2002
Location: Portland, OR
Posts: 846
Sepulchrave II Goblin Sharpshooter (Lvl 2)
A little free interpretation. Descriptive [slay] seed adds the [Death] descriptor. Changed Save to Fort. negates.

Wither
Necromancy [Death]

Spellcraft: 30 ranks
Components: V,S
Casting Time: 1 standard action
Range: Touch
Target: One living creature
Duration: Permanent (D)
Saving Throw: Fortitude negates
Spell Resistance: Yes

Development
46 Days; 46,000 gp; 1840 XP
Seeds: [Afflict]; [Time](D) (+6), [Slay](D) (+6)
Factors: Increase penalty by 10 (+10)
Mitigating Factors: Touch range (-8), restricted to living creatures (-4), specific curse (-4)

Description
You touch the target. If the wither succeeds, the target is advanced to the beginning of the Venerable age category, suffering the appropriate penalties (a -6 to Str, Dex and Con scores), without gaining the attendant benefits to mental abilities.

A target who is subject to the wither spell will die when his or her maximum age is reached; such a character is treated as having died of old age and cannot be restored to life until the conditions of the wither are somehow removed.

Spells developed using the [afflict] seed are pernicious: If a spell so developed is successfully dispelled or dismissed, it is instead only suppressed for 1d4 rounds. Even suppressing a pernicious spell is difficult, and requires a miracle, wish or an epic spell developed using the [dispel] seed. A dead magic zone will also suppress it, but not an antimagic field.

Last edited by Sepulchrave II; 25th November 2006 at 09:20 PM..
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