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Originally Posted by kensanata A few more buildings would have been superb. The extra weapons added a nice touch to both PC and NPC creation, and I wouldn't want to miss it. In our game, however, players just picked an appropriate outfit and that was it, so they didn't get to see much of it.
I've used one of the adventure ideas already (tengu kidnapping a child) and have been inspired to plant a few more hints on the things to come. Having more of those to choose from would have been superb, too.
The adventure details will follow, I'm sure. |
I want to mention that I definately have it on my to-do list to get some generic buildings and floorplans out by the end of January. Those always seem to be popular, and useful.