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Old 23rd December 2006, 08:16 AM   #44 (permalink)
Aristeas
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Join Date: Jun 2006
Location: Ithaca, NY
Posts: 53
Aristeas Goblin Sharpshooter (Lvl 2)
Sirrel Torralyn d'Sivis

Code:
Name: Sirrel Torralyn d'Sivis
Class:Archivist
Starting Level: 1
Race: Gnome
Region of Origin: Trolanport, Zilargo
Size: Small
Gender: Female
Alignment: Lawful Good
Action Points: 5
Deity: Aureon

Str: 09 -1 (3 p.)	Level: 1	XP: 0
Dex: 10 +0 (2 p.)	BAB: +0		HP: 8 (1d6+2)
Con: 14 +2 (4 p.)	Grapple: -5	Craft Points: 150 
Int: 18 +4 (16p.)	Speed: 20'	Stat Increases:
Wis: 14 +2 (6 p.)	Init: +0	Spell Save:  14+lvl
Cha: 10 +0 (2 p.)	ACP: -1		Spell Fail: 0%

	Base	Armor	Shld	Dex	Size	Nat	Misc	Total
Armor:	10	+3	+0	+0	+1	+0	+0	14
Touch:	11	Flatfooted: 14

Spell Res: None
Dmg Red: None

	Total	Base	Mod	Misc
Fort:	+4	+2	+2	--
Ref:	+0	+0	+0   	 --
Will:	+4	+2	+2	--
Notes:

Weapon			Attack	Damage	Critical	Range
Dagger			+0	1d3-1	19-20/2X	10 ft
Lt Crossbow		+1	1d6+0	19-20/2X	80 ft

Notes:

Languages: Common, Gnome, Dwarven, Elven, Orc, Draconic

Abilities: 
Dark Knowledge(Tactics) 3/day, grants all allies +1 to hit after DC 15
Knowledge check (or +2 if passed by 10 or more, +3 if by 20 or more) 
vs magical beasts, undead, outsiders, elementals, or abberations

Racial Spell-like abilities 1/day (caster level 1st): speak with burrowing
animals, ghost sound (DC 11), dancing lights, prestidigitation

Low Light Vision
+2 on Saves vs. Illusion
+1 to DC of all Illusion spells cast
+1 on attack rolls vs. kobolds and goblinoids
+2 to Listen and Craft(Alchemy) checks
+4 dodge bonus vs. giants

Feats:  Scribe Scroll(Archivist bonus feat),
Least Mark of Scribing(Whispering Wind) (1st level)

Spells prepared (Save DC 14 + spell level ): 
0th - Cure Minor Wounds, Detect Magic, Guidance;
1st - Command, Cure Light Wounds, Cure Light Wounds

Spellbook/Spells Known:
	0 - All Orisons;
	1st - Bless, Command, Comprehend Languages, Cure Light Wounds,
Hide from Undead, Obscuring Mist, Protection from Evil;


Skill Points: 32	Max Ranks: 4/2
Skills	    	Total	Ranks	Mod 	Misc
Know(Arcana)	8	4	4	
Know(Religion)	8	4	4
Spellcraft	8	4	4	
Decipher Script	7	1	4	2(Mark of Scribing)	
Know(Planar)	6	2	4
Concentration	6	4	2
Search		6	2	4
Know(Dungeon)	5	1	4
Know(History)	5	1	4
Know(Nobility)	5	1	4
Gather Info	4	4	0
Diplomacy	4	4	0
Listen		4	0	2	2(Gnome)
Hide		4	0	0	4(size)
	
Notes:

Equipment:		Cost	Weight
Dagger			02gp	1/2lb
Lt Crossbow		35gp	02 lb
20 Bolts		02gp	01 lb
Studded Leather		25gp	10 lb
Prayerbook		00gp	03 lb
Spell Components	05gp	02 lb
Holy Symbol,Wood	01gp	00 lb
Ink			08gp	00 lb
Paper(5 sheets)		02gp	00 lb
Pen			01sp	00 lb
10 Candles		01sp	00 lb
Backpack		02gp	1/2lb
Bedroll			02sp	5/4lb
Signet Ring		05gp  	00 lb
Scholar's Outfit	00gp	5/4lb
Scroll Case		01gp	1/2lb
Identification		05gp	00 lb
   Papers(w/Portrait)
Scroll(Goodberry,
   Speak with Animals,
   Entangle)		75gp	00 lb





Total Weight:22 lb	Money: 31 gp 6 sp 0 cp

		Lgt	Med	Hvy	Lift	Push
Max Weight:	22.5	45	67.5	135	337.5

Age: 54
Height: 3'3" 
Weight: 40
Eyes: Pale Blue
Hair: Dark blond
Skin: Light brown
Appearance, Personality, and Background

Appearance:
Sirrel favors simple scholastic robes in dark brown or blue for most occasions. Her hair reaches to the middle of her shoulder-blades when unbound, but she typically wears it in a single, thick braid. She uses prestidigation to remove the inkstains from her fingers as often as she remembers to, which is not nearly often enough. Her glasses have thin gold rims. Her eyes are pale blue. She moves with the careful slowness of someone with all the time in the world, but this impression of control melts when something excites her. She generally appears amused unless preoccupied or curious.

The Mark of Scribing appears an inch below her collarbone, about two inches to the left of her sternum. It is visible if she wears even a slightly low-necked garment, but is hidden by her typical robes.

Personality:
Sirrel is generally easygoing and phlegmatic. She seldom loses her temper, and when pushed often simply ignores the pusher and does what she was planning to do anyway. Her world divides neatly into two camps: the interesting and the tedious. A great many things interest her, and she has an almost childlike enthusiasm toward them. On the other hand, there are various tedious things, and tedious people, which one must endure in order to get at the interesting ones. Sirrel puts up with these with good grace, and always tries to see the humor in them. While she affects a casual, worldly experience, she is still very young and sheltered, and retains a slightly unrealistic idealism.

Background:
Sirrel was born the fifth child in a minor branch of the Torralyn family of House Sivis. Her parents are speaking stone operators in a Sivis enclave in Trolanport, and general nonparticipants in the political games which pervade Sivis life. Indeed, Sirrel's family life might have been entirely uneventful but for her upwardly-mobile Uncle Jadsen, whose ambitions included not only his own advancement, but that of his immediate family, including his nieces and nephews. He prided himself on arranging good positions for Sirrel's sister and three brothers when each first manifested the Mark of Scribing.

Sirrel had not manifested the Mark by her 45th birthday, and expressed an interest in scholarship, so Jadsen decided that she could best serve her house by studying something prestigious. Much to her chagrin, he insisted that she attend Morgrave University, reasoning that House Sivis could always use more contacts in Sharn. Otherwise, however, her four older and more qualified siblings ensured that she would be left alone.

In spite of her poor expectations, and the Morgrave's unsavory reputation, Sirrel flourished there for several years, rapidly developing an interest in the wide range of archaeological projects going on there. However, her period of apolitical tranquility was destined not to last. All three of Sirrel's brothers were working in a Sivis enclave in Cyre on the Day of Mourning. In the wake of the tragedy, it became clear that Sirrel, now one of only two siblings, would soon be drawn back into Uncle Jadsen's plans.

To make matters more complicated, her Mark of Scribing appeared scarcely a week after the disaster, perhaps a manifestation of her desire to contact her forever-unreachable siblings. In the years since, she has been careful to avoid revealing the mark, in the hopes of buying a little more obscurity, but she knows this can't go on indefinitely. She is currently desperate to find a project useful enough to justify her continued presence at Morgrave, prestigious enough to give her the pull needed to decide her own immediate future, or simply profitable enough to enable her to afford to continue schooling without being indebted to her uncle. In short, she is in need of adventure.


Logs

XP log:
XXXX from

Wealth and Craft log:
XXX gp, X sp from
Paid XXX for
Sold XXX for
Crafted XXX for

Other log:
XXXX from


Notes:
XXXX

Advancement

L## -> CLASS ## HP: +## (HD+CON+OTHER) SP: +## (CLASS+INT+OTHER) PP: +## (Class+ATB+Other) [Left out when not needed, also could simply be a new total instead of a bonus]
SKILL +RANKS, SKILL +RANKS
Feat: FEAT(s)
Spells Known: SPELL
Powers Known: POWER
Other: OTHER NOTES

Last edited by Aristeas; 11th January 2007 at 01:20 AM.. Reason: Shuffled skill points around
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