Code:
Name: Benedict Reynold
Class: Human Paragon 3 Starting Level: 3
Race: Human
Region of Origin: Cyre, Displaced
Size: Medium
Gender: Male
Alignment: Chaotic Good
Action Points: 6
Deity: Dol Dorn
Str: 19 +4 (13p. +2 Pa) Level: 3 XP: 3140
Dex: 14 +2 ( 6p.) BAB: +2 HP: 26 (3d8+6)
Con: 14 +2 ( 6p.) Grapple: +6 Craft Points: XXXX
Int: 14 +2 ( 6p.) Speed: 30' Stat Increases:
Wis: 10 +0 ( 2p.) Init: +2 Spell Save: XX
Cha: 8 -1 ( 0p.) ACP: -2 Spell Fail: X%
Base Armor Shld Dex Size Nat Misc Total
Armor: 10 +4 +0 +2 +0 +0 +0 16
Touch: 11 Flatfooted: 14
Spell Res: None
Dmg Red: None
Total Base Mod Misc
Fort: +3 +1 +2 +0
Ref: +3 +1 +2 +0
Will: +4 +3 +1 +0
Notes:
Weapon Attack Damage Critical Range
Spiked Chain +7 2d4+6 20/x2 -----
Dagger +6 1d4+4 19-20/x2 -----
Dagger, thrown +4 1d4+4 19-20/x2 10ft
Migthy(+3) Composite Longbow +4 1d8+3 20/x3 110ft
Notes:
Languages: Common, Draconic, Goblin
Abilities:
Light Armor Proficiency
Simple Weapon Proficiency
Martial Weapon Proficiecy: Composite Longbow
Paragon Skill List: Balance, Bluff, Craft(Drawing), Diplomacy, Listen, Perform(Dance), Search, Sense Motive, Spot, Tumble
Adaptive Learning: Tumble
Feats:
L1 : Exotic Weapon (Spiked Chain)
HB : Combat Reflexe
PB : Combat Expertise
L3 : Improved Trip
Skill Points: 42 Max Ranks: 5/2.5
Skills Total Ranks Mod Misc
Balance 7 5 2 0
Bluff 4 5 -1 0
Climb 3 0 3 0
Craft (Drawing) 5 3 2 0
Diplomacy 8 5 -1 4
Intimidate 1 0 -1 2
Listen 5 5 0 0
Jump 3 0 3 0
Seach 7 5 2 0
Sense Motive 5 5 0 0
Perform (Dancing) 2 3 -1 0
Spot 5 5 0 0
Swim 3 0 3 0
Tumble 3 1 2 0
Notes:
Equipment: Quantity Cost Weight
Spiked Chain, mw 1 325.00gp 10.0lb
Dagger 1 2.00gp 1.0lb
Migthy (+3) Composite Longbow 1 400.00gp 3.0lb
Arrows 20 1.00gp 3.0lb
Chain Shirt 1 100.00gp 25.0lb
Explorer's Outfit 1 - N/A
Backpack 1 2.00gp 2.0lb
Eberron Dragonshard 1 100.00gp -
Bedroll 1 0.10gp 5.0lb
Blanket, winter 1 0.50gp 3.0lb
Crowbar 1 2.00gp 5.0lb
Graplling Hook 1 1.00gp 4.0lb
Lantern, Bulleye 1 12.00gp 3.0lb
Oil flask 5 0.50gp 5.0lb
Rope, silk (50 feet) 1 10.00gp 5.0lb
Tent 1 10.00gp 20.0lb
Pouch, belt 1 1.00gp 0.5lb
Money - N/A -
Pouch, belt 1 1.00gp 0.5lb
Flint and Steel 1 1.00gp -
Signal Whistle 1 0.80gp -
Whetstone 1 0.02gp 1.0lb
Total Weight:96.0lb Money: 580gp 0sp 8cp
Lgt Med Hvy Lift Push
Max Weight: 86 173 260 520 1040
Age: 19
Height: 6'4"
Weight: 287 lbs
Eyes: Hazel
Hair: Short brown
Skin: Tan
Appearance: Personality: Background:
Benedict Reynold is born a small town near the broder of Darguun. During the Last War, his town was containing a barrack for the troops that was guarding the borders. Son of an officier, Benedict had learned what the first son of a Cyre officier should learn: arts and warefare. Practicing the traditional dance, learning to draw, both for artistic goal and to draw maps, learn to weild the basic weapons and to lead a small troop. He passes his childhood in the city, knowing little of the world.
So he was in the city when the Day of the Mourning arrived. His town was one of the last to be stiked by the arcane blast that devastated his homeland. He was in a watchtower, taking advantage of the sight to draw something when he saw something he couldn't described coming toward them... from inside the country. He frozed and stared at it and it took the alarm bell to awake him from his trance. He quickly climb down. Following his father's order, he hide into a subterran cache where the food reserves were gather for freshness. The sounds of panick suddenly stops at the same time a tremor shaked the ground. After fifteen minutes, he dared to look outside. As he looked outside, instead of seeing the kitchen where the trap led, he was staring at ruins. He quickly exit his hideout and start top search for survivor. None survived in the barrack. Most of the population of his town were killed. Less than an hundread survivors.
The day after, a troop arrived. They were on patrol in Darguun. These twenty men take control of the situation, gathered the wounded and started to walk toward Zilargo, in hope to find shelter, but they were turned away. It is in Breland that they found a refugee camp.
The next year was just suffering. His people was ignored by the other nations. When the treaty finally get signed, Benedict lost all his hope in the rulers. He decided to do the only thing he was good, the only thing he knew to do, warfare. Becoming a mercenary, he start to travel the world, blasé by the leaders, only seeking to give the help he never got from the others.
Notes:
XXXX
Advancement
L1 -> Human Paragon 1 HP: +10 SP: +28
Bluff +4, Diplomacy +4, Listen +4, Perform(Dancing) +2, Perform(Drawing) +2, Search +4, Sense Motive +4, Spot +4
Feat: Exotic Weapon (Spiked Chain), Combat Reflexe
L2 -> Human Paragon 2 HP: +8 SP: +7
Balance +4, Perform(Dancing) +1, Perform(Drawing) +1, Tumble +1
Feat: Combat Expertise
L3 -> Human Paragon 3 HP: +8 SP: +7
Balance +1, Bluff +1, Diplomacy +1, Listen +1, Search +1, Sense Motive +1, Spot +1
Feat: Improved Trip
Special: Ability Boost (+2 Str)