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Join Date: Feb 2007 Location: columbia, missouri, u.s. of north america, terra, sol III, Milky way, third demension
Posts: 4,832
| Code: Personal Information
Name: Pendrake Utherman
Class: fighter 4
Race: Human
Size: Medium
Gender: male
Alignment: Neutral Good
Deity:
Str: 17 +3(10p.) Level: 4 XP: 6838
Dex: 14 +2(6p.) BAB: +4 HP: 22/40 (4d10+8)
Con: 14 +2(6p.) Grapple: +7 Dmg Red: -
Int: 12 +1(4p.) Speed: 20'* Spell Res: -
Wis: 10 (2p.) Init: +6 (dex: +2, Imp init: +4)
Cha: 10 (2p.)
lv 4 abil adv: +1 str
*medium encumbrance
Combat
Base Armor Shld Dex Total
Armor: 10 +4 +0 +2 16 (17 vs 1 foe fm Dodge)
Touch: 12 (13 vs. one foe from Dodge)
Flatfooted: 15 (armor +4, shield +1)
ACP: ACP: -3 (-2 from armour[chain shirt],
-1 from shield [lt. steel])
Base Mod Misc Total
Fort: +4 +2 +0 +6
Ref: +1 +2 +0 +3
Will: +1 +0 +0 +1
Weapons: Attack Damage Critical type
long Sword, mw +9 1d8+5 19-20/x2 S
Cutlass, mw +8 1d6+3 18-20/X2 S
long bow +6 1d8 X3 P
morning star +7 1d8+3 X2 B/P
L. Sword: str+3, BAB+4, Wpn Focus+1, wpn spec +2 dam, mswrk+1 (Ilks Bane)
Cutlass: str +3, BAB +4, mstwrk +1 (Halina's Defense)
Long Bow: +2 dex, BAB +4
Morning star: Str +3, BAB +4
Feats and Skills
Languages: Common,dwarven
Feats:
Weapon Proficiency:long Sword (class feature)
Weapon Focus: long Sword (Human Bonus);
improved initiative (character lv 1);
point blank shot (fighter lv 1);
Dodge (gives +1 to ac against one opp.) (fighter lv 2)
power attack (Character lv 3)
weapon spec, longsword (+2 dam) (fighter level 4)
Skill Points: (2+1) X 4 (fighter lv 1) +4
(human race bonus) = 16
2+1+1 (int +1, human bonus +1) = +4 skill points /level
after 1st
total at level 4: 28
Max Ranks (class/crossclass): 7/3.5
Skills: Ranks Mod Misc Total acp
Climb * 3 +3 -2 +4
Craft, leatherworking * 7 +1 +8
Craft, scrimshaw * 3 +1 +4
Diplomacy 0 0 +0
Gather Info 0 0 +0
Handle Animal * 2 0 +2
Jump * 5 +3 -2 +6
Listen 0 0 +0
Ride * 4 +2 +6
Swim * 4 +3 -4 +3
Spot 0 0 +0
Use rope 0 +2 +2
(*) denotes class skill
Equipment: Cost Weight
Explorer's Outfit 0 0.0 lb
Chain Shirt 100 gp 25.0 lb
Light steel shield 9 gp 6.0 lb
long sword,mw 220 gp 5 sp 4.0 lb
cutlass, mw 224 gp 3.0 lb
long bow 75 gp 3.0 lb
arrows, 35 2 gp 5.25 lb (.15 lb/arrow)
Morningstar 8 gp 6.0 lb
back pack 2 gp 2.0 lb
bedroll 1 sp 5.0 lb
flint and steel 1 gp --
belt pouch x2 2 gp 1.0 lb
trail rations X14 7 gp 14.0 lb
silk rope, 50 ft 10 gp 5.0 lb
waterskin 1 gp 4.0 lb
artasan’s outfit 1 gp 4.0 lb
artasan's tools 5 gp 5.0 lb
cure light potion X1 50 gp -- (missing)
Bulls's str potion X1 300 gp --(missing)
cure moderate X3 900 gp (missing)
cure serious X1 750 gp (used)
Total Weight: 89.2 lb 83.2 lb
light encumbrance
Money: 384gp 9sp 9 cp
Lgt Med Hvy Lift Push
Max Weight: 86 173 260 520 1300
craft points: 1469
new items: 34 gp 7 sp 5 cp
1 potion of bull's strength
master work long sword
master work cutlass
(weapons cost 444.5 gp, 31 craft points)
Here's Pendrake's long sword. (Ilksbane) Here's Pendrake's cutlass.(Halina's defense) here's the cutlas and longsword purchase personal information Phisical Description Age: 17 Height: 6' 6" Weight: 200lb Eyes: sea green Hair: long red hair in a viking braid Skin: Fair White Appearence
Standing well over 6 feet tall pendrake has a medium frame at 200 lbs. He keeps his hair long but braided and a tartan of his family is kept underneath his chain shirt. The shield is emblazoned with the family crest and has as a diagonal background of the tartan. Background
for a while Pendrake took to the seas where he learned a couple of craft skills, though he never picked up the profession of being a sailor. When he recently docked he arrived with
the purpose of finding work as a craftsman or adventurer. He does not lack of the youthful wanderlust so his preference right now is adventuring. His young appearance belies a mischievous intelligence.
His first adventure involved the discreat investigation and possible recovery of a stolen necklace, a family heirloom, from the family Arimae. It turned out that there was a faction of a guild of thieves that had befriended a family member and that family member had stolen it and the splinter faction had found out we were looking for them. There was a showdown at the ship[‘s wheel tavern, a local hangout for them, and one of the guild members were captured, questioned and dispensed with.
Disclaimer: any similarities between the questioned member of the black lily thief’s guild and a shanghaied member of a ship’s crew is possibly a coincidence.
The necklace was returned, we got an indirect thank you from the real guild and a direct thank you from the noble family.
Upon returning to the tavern, we rested for a bit. We saw a woman enter later in tears. Turned out she was missing her son and was willing to give us her last penny to find him…no go! She was too poor to pay us so, we will do it with out pay from her! We now search for Thomas Quinn…
He has a small group of street urchins that he hangs with, his best friend being hukk, also counted as one of the urchin orphans. Hukk was missing because he was being sought after by the real Black lilies.
We found him being roughed up by some street thugs and after some cajoling, he agreed to help us. He led us to the secret hideout of the street urchin gang only to find it in shambles. the place had been ran shackled by goblins. While we were attacking the goblins, one of which was a shaman witch who cast some nasty magic that caused Pendrake to attack Hukk. The goblins were defeated, but not after we were interrupted but the black lil’s who also kidnapped hukk right out from beneath our noses during the scuffle.
We had to abandon Hukk for the time…there was a rumor that the goblins had been seen in some old grain silos. The silo rumor proved to hold the truth with the added fact that there were dogs with glowing red eyes acting as guards there as well!!…the goblins were once again defeated, this time entirely. The goblin witch was put to permanent rest with extreme discrimination and with quick mercy.
we see our final advasaries on a ship nearby. Thomas is in grave danger from both the goblins and black lillies. we engage in mortal combat, but huck, as expected, disobays me and joins thomas to try and save him. in the chaosw of battle i lose track of much, but i now see huck on the dock and thomas leap majestically from the ship to the dock. we escape in a trap door to safty and return to the temple of halina where the boys will be kept in safety and we are rewarded with some very expensive potions.
I now return to the Inn with a smile on my face. both boys are safe, until they decide to get in troube again ... reminds me of someone i remember from my boyhood ...
Disclaimer: the story above is subject to the memory of a 4445 year old man and may have a lapse or two within.
Special note: scrimshaw is the art of carving whale bones and teeth or other creature bones and teeth into works of art
Impatiently awaiting the day he can brag of his sword blooded by goblins to his drinking buddy, Rasereit Vundinn, at the RDI!
Last edited by Scott DeWar; 19th October 2009 at 03:17 PM..
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