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Originally Posted by shilsen But here's a question for you and anyone else who's played WHFR - have you changed anything about healing in the game, esp. with magic? A single priest with access to the Lore of Shallya can heal an entire group to full health in a minute or two with the Cure Wounds spell, with no risk at all. |
I haven't felt the need; I wouldn't call the chances of Insanity Points and The Wrath of the Gods no risk at all. Limiting the spell in the same way that the Heal Skill is limited, however, would certainly work.