Code:
Name: Brelach
Class: Spellthief 2 Starting Level: 2
Race: Human
Region of Origin: Aundair
Size: Medium-Size
Gender: Male
Alignment: Neutral
Action Points: 6
Deity: None
Str: 11 +0 (3p. ) Level: 2 XP: 2,682
Dex: 16 +3 (10p.) BAB: +1 HP: 10 (2d6+0)
Con: 10 +0 (2p. ) Grapple: +1 Craft Points: x
Int: 14 +2 (6p. ) Speed: 30' Stat Increases: None
Wis: 10 +0 (2p. ) Init: +3 Spell Save: +1 vs spells
Cha: 16 +3 (10p.) ACP: -0 Spell Fail: 15% (stolen spells)
Base Armor Shld Dex Size Nat Misc Total
Armor: 10 +3 +0 +3 +0 +0 +0 16
Touch: 13 Flatfooted: 13
Spell Res: None
Dmg Red: None
Total Base Mod Misc
Fort: +0 +0 +0 --
Ref: +3 +0 +3 +0
Will: +3 +3 +0 --
Notes: +1 Save vs. Spells (Spellgrace)
Weapon Attack Damage Critical Range
MW Morning Star +2 1d8 20/x2 ------
Dagger, Melee +1 1d4 19-20/x2 ------
Dagger, Ranged +4 1d4 19-20/x2 10 ft
Notes: +1d6 Sneak Attack Damage When Flanking
Languages: Common, Draconic, Dwarven
Abilities: Sneak Attack +1d6, Steal Spell (0th or 1st), trapfinding, Detect Magic 3/day,
Spellgrace (+1 save vs. Spells), Steal Spell Effect, Human Abilities
Feats: Combat Expertise, Improved Feint
Skill Points: 40 Max Ranks: 5/2.5
Skills Total Ranks Mod Misc
Balance +5 0 +3 +2 Syn.
Bluff +8 5 +3
Concentration +3 3 +0
Diplomacy +5 0 +3 +2 Syn.
Disable Device +8 5 +3
Hide +6 3 +3
Intimidate +5 0 +3 +2 Syn.
Jump +2 0 +0 +2 Syn.
Listen +3 3 +0
Move Silently +6 3 +3
Open Lock +7 4 +3
Search +7 4 +3
Sleight of Hand +5 0 +3 +2 Syn.
Spellcraft +5 2 +3
Spot +5 5 +0
Tumble +8 5 +3
Use Magic Device +6 3 +3
Notes: +2 Equipment Bonus from Thieves' Tools on Disable Device and
Open Lock checks not added to bonuses above.
Equipment: Cost Weight
MW Studded Leather 175 GP 20 lb.
MW Morningstar 308 GP 6 lb.
2 Daggers 4 Gp 2 lb.
MW Thieves' Tools 100 GP 2 lb.
Smokestick 20 GP 0.5 lb.
Backpack 2 GP 2 lb.
Spell Component Pouch 5 GP 2 lb.
Small Steel Mirror 10 GP 0.5 lb.
1 days' rations 0.5 GP 1 lb.
Courtier's Outfit 30 GP 6 lb. (doesn't count)
Silver Medallion worth 75 GP 0 lb.
Total Weight: 36lb Money: 9 pp, 4 gp, 0sp, 0cp
Lgt Med Hvy Lift Push
Max Weight: 0-38 39-76 77-115 230 575
Age: 23 years old
Height: 5'10"
Weight: 165 pounds
Eyes: Bright Green
Hair: Dark Brown
Skin: Fairly Pale
Appearance: Brelach is slight of build, and fairly unassuming in appearance - except for the bright green eyes that almost seem to glow in the dark. His face is notoriously "cold" at times - unflinching and impassive. Brelach seldom blinks. Occasionally, a smug, almost condescending smile will grace Brelach's lips.
Brelach tends towards understatement in his choice of wardrobe, wearing a tight black courtier's outfit that has hints of embroidery at the seams and a touch of lace at the wrists. The only piece of jewellery that Brelach wears is a simple silver medallion around his neck, engraved with mystic symbols that no one understands. Brelach discovered this medallion a year ago, on the body of a wizard that was killed in a magical duel that Brelach was caught in the middle of (note - this part of Brelach is OPEN for GM's to use for whatever purposes they see fit!)
Personality: In a word - COLD. Brelach displays little emotions beyond cynicism, sarcasm, and more than a bit of rudeness. He is known for his scathing wit and acidic tongue, although he knows well enough to keep his mouth shut most of the time. Brelach is a consummate liar.
Background: Brelach was originally a farmer-turned-soldier from Aundair. During one of the numerous battles over the Eldeen Reaches, Brelach's commanding officer (a mage) was blasting unarmed Eldeen villagers. Brelach and his companions, disgusted at the violence, snuck up on their officer and tried to subdue him. In the process, Brelach awakened his own latent sorcerous talents and siphoned the mage's spell energy for his own use.
Upon being discovered by the army's superiors, Brelach and his companions were sentenced to death. Brelach, however, was given a reprieve - work for the Aundairian Arcane Congress. During the final days of the last war, there was a magical "Arms Race" of sorts. Brelach's job (along with other spellthieves) was to sneak into enemy territories and track enemy wizards. At an opportune moment, Brelach would steal a wizard's newly-researched spell and cast it a few moments later in front of a trained mage, in the hopes of "reverse engineering" the spell's formula. Brelach was surprisingly good at this job, and performed it until the end of the war.
After this, Brelach found his chance to escape service to Aundair, and fled to Sharn, where he has been making a living stealing spells (usually by "bumping" into a mage with interesting spells to steal) and then quickly revealing the spell to an interested client. However, Brelach hungers for a bit more "spice", and wants to put many of the espionage abilities he learned in the last war to use - as an adventurer.
Notes: All of Brelach's Background information, and information on the Medallion, are PUBLIC/OPEN. [/sblock]