Code:
Name: Lorth
Class: Monk 1 Starting Level: 1
Race: Shifter (Beasthide)
Region of Origin: Sharn
Size: Medium
Gender: Male
Alignment: Lawful Neutral
Action Points: 5
Deity: Dol Arrah
Str: 13 +1 (5p.) Level: 1 XP: 0
Dex: 18 +4 (10p.) BAB: +0 HP: 10 (1d8+2)
Con: 14 +2 (6p.) Grapple: +5 Craft Points: N/A
Int: 10 +0 (4p.) Speed: 30' Stat Increases: N/A
Wis: 14 +2 (6p.) Init: +4 Spell Save: N/A
Cha: 8 -1 (2p.) ACP: -0 Spell Fail: 0%
Base Armor Shld Dex Size Nat Misc Total
Armor: 10 +0 +0 +4 +0 +0 +2 16
Touch: 16 Flatfooted: 12
Spell Res: None
Dmg Red: None
Total Base Mod Misc
Fort: +4 +2 +2 +0
Ref: +6 +2 +4 +0
Will: +4 +2 +2 +0
Notes:
Weapon Attack Damage Critical Range
Unarmed Strike +1 1d6+1 20/x2 ------
Sling (20 bullets) +4 1d4+1 20/x2 50 ft
Notes: Flurry of Blows -1/-1 Attack
Languages: Common
Abilities:
Shifting: 1/day, 7 rounds (3 + 3 Con Mod + 1 Shifter Feat), +2 Con, +4 Natural Armor
Low-Light Vision
Flurry of Blows
Feats:
Beasthide Elite
Improved Unarmed Strike (Monk Bonus)
Improved Grapple (Monk Bonus)
Spell-Like/Psi-like Abilities: XXX
Skill Points: 16 Max Ranks: 4/2
Skills Total Ranks Mod Misc
Balance +10 4 +4 +2 (race)
Climb +7 4 +1 +2 (race)
Jump +7 4 +1 +2 (race)
Tumble +8 4 +4 +0
Notes:
Equipment: Cost Weight
Traveler's Outfit 0gp 5lb
Backpack 2gp 2lb
Sling 0gp 0lb
20 Bullets 2sp 10lb
Total Weight:17lb Money: 17gp 8sp 0cp
Lgt Med Hvy Lift Push
Max Weight: 50 100 150 300 750
Age: 27
Height: 5'4"
Weight: 150
Eyes: Black
Hair: Brown
Skin: Deep Tan
Appearance: Lorth is of average height and weight for a shifter. He appears a little leaner than most shifter, but clearly muscular. His brown hair/fur hangs low from his head and covers his arms and legs in dense patches. When shifting, these patches grow and form a thick cover to protect his body from harm. His hair is braided and decorated with small glass beads of various colors. He dresses simply in a shirt and breeches. His only obvious weapon is a sling hanging from his belt.
Personality: Lorth is blunt. Those in polite society would call him rude, or uncouth. He does not mean to offend, but does not see the point of embellishing one's words. He detests lies and liars. He has gained control of his bestial side, but the thrill of the hunt and the challenge of a fight make his heart pound. When Lorth makes a promise, he keeps it and he expects others to do so also.
Background: Lorth was born and raised in the Stoneyard neighborhood of Lower Northedge in Sharn. Lorth lived the typical life of a Shifter youth in Sharn. He played hrazhak games in the park, played tricks on tourists and avoided followers of the Silver Flame as much as possible.
On excursions into the city with friends, he would often pass the High Hope temple district in Middle Northedge. He never paid much attention to the faithful and religious that filled the district until he saw a group of followers of Dol Arrah sparring in a field next to a shrine. Oddly enough the group of mostly humans and dwarves, with a scattering of half-orcs, hobgoblins and other races, fought mostly with their fists or simple weapons. No swords or axes, or claws or fangs for that matter. Lorth found this odd and stupid. The soft fists of other races were not something he was afraid of. However, as time went by he noticed that the monks (as he later learned they were called) had fists and feet that could strike like iron. Furthermore, the stances and moves they used reminded Lorth of wild animals, the stance of the bear, the pounce of the puma.
Lorth found himself drawn more and more to watching the monks. This attention did not go unnoticed. One day, an older monk approached Lorth and asked if he could be of service to Lorth. Lorth asked how they were able to fight without large or natural weapons. The monk smiled and invited Lorth over for a closer look. As time passed, Lorth trained more and more with the monks until one day he realized that he was one of them.
After a couple years of training, the same elder monk, Thius, approached Lorth and told him that Lorth had all the training that Thius could give him for now. He told Lorth to go out and experience life's challenges for himself and then return and share them with Thius.