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Old 26th October 2007, 02:01 AM   #88 (permalink)
Wik
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Wik Hobgoblin Soldier (Lvl 3)
Jezira Flame d'Deneith, Cleric of Dol Arrah (3)

Code:
Name: Jezira Flame d'Deneith
Class: Cleric (3)       	Starting Level: 3
Race: Human
Region of Origin: Karrnath
Size: Medium
Gender: Female
Alignment: Lawful Good
Action Points: 6/8
Deity: Dol Arrah(Domains: Sun, War)

Str: 15 +2 (8p.)	Level: 3		XP: 3600
Dex: 10 +0 (2p.)	BAB: +2		HP: 26 (3d8+6)
Con: 14 +2 (6p.)	Grapple: +4	Craft Points: XXXX
Int: 10 +0 (2p.)	Speed: 20'	Stat Increases: 0
Wis: 16 +3 (10p.)Init: +0		Spell Save: 13 + Lvl
Cha: 13 +1 (5p.)	ACP: +0		Spell Fail: 0%

	Base	Armor	Shld	Dex	Size	Nat	Misc	Total
Armor:	10	+6	+0	+0	+0	+0	+0	16
Touch:	10	Flatfooted: 16

Spell Res: None
Dmg Red: None

	Total	Base	Mod	Misc
Fort:	+5	+3	+2	+0
Ref:	+1	+1	+0	+0
Will:	+6	+3	+3	+0
Notes: None

Weapon			Attack	Damage	Critical	Range
Masterwork Halberd	+6	1d10+3	20/x3
   1 pt Power Attack	+5	1d10+5	20/x3
   2 pt Power Attack	+4	1d10+7	20/x3
Light Crossbow		+2	1d8	19-20/x2	80 ft.
Notes:

Languages: Common

Abilities:
Turn Undead 4/day, Turning Check +3 (+1 Cha, +2 for ranks in Know/Religion)
Turning Damage 2d6+4
Domain (war) Free Proficiency & Weapon Focus (Halberd)
Domain (Sun) Greater Turning of Undead 1/day
Spells: 0th 4; 1st 3+1; 2nd 2+1.  DC 13+Spell level
Spontaneous Casting of Cure Spells

Feats:  
Weapon Proficiency & Focus Halberd; Free)
Least Dragonmark of Sentinel (+2 Sense Motive; Protection from Arrows 1/day)
Heroic Spirit (Extra Action Points per Level)
Power Attack

Spells prepared (Save DC 13 + spell level): 
0 - 4.  Detect Magic, Detect Poison, Light, Read Magic.  
1st - 3+1. Divine Favour, Hide from Undead, Summon Monster I (Magic Weapon)
2nd - 2+1. Bull's Strength, Hold Person (Spiritual Weapon) 
Domains: Sun, War


Skill Points: XX	Max Ranks: X/X
Skills		Total	Ranks	Mod 	Misc
Concentration	+8	6	+2	
Know Religion	+6	6	+0	
Sense Motive	+8	3.0	+3	+2
Notes: +2 on Sense Motive from Dragonmark

Equipment:			Cost	Weight
Banded Mail			250gp	35 lb
Masterwork Halberd		310gp	12 lb
Silver Holy Symbol		25gp	1  lb
Wand of Cure Light Wounds (50)	750gp	-
Potion of Cure Moderate Wounds	300gp	-
Light Crossbow			35 gp	4 lb
10 bolts			1 gp	1 lb
Flask of Holy Water		25 gp	1 lb
Scroll of Bull's Strength	150 gp	-
Scroll of Lesser Restoration	150 gp	-
Scroll of Zone of Truth		150 gp	-
Backpack			2 gp	2 lb	
Antitoxin Vial			50 gp	-
Sunrod (2)			4 gp	2 lb

Total Weight:58 lb	Money: 498gp 0sp 0cp

		Lgt	Med	Hvy	Lift	Push
Max Weight:	0-66	67-133	134-200	400	1,000

Age: 24 years old
Height: 5'1"
Weight: 115 lbs
Eyes: Brown
Hair: Black
Skin: Fair
Appearance: A short woman, with a muscular frame and dark black hair
that falls to her shoulders. Attractive, but in a plain way. She is quiet,
and speaks in a soft voice. Her dragonmark is on the inside of her left arm,
and she keeps the arm bare to expose the mark. Jezira sunburns easily.

Personality: Generally good-natured, although firm in her beliefs.
Believes strongly in helping others, and has a deep well of empathy. She hates
showing weakness of any sort, though. She's proud of Karrnath, but hates the use
of undead by the government, as well as the Blood of Vol in general. She likes
making jokes, but is generally seen as being stern, something that always bothers
her.
Jezira has a strong conflict of wills; one side of her wants to pursue a position
in house Deneith, while the other side is a loyal Karrn.

Background: A daughter of a Blademark in House Deneith, Jezira did her best
to distance herself from her house, feeling strongly that Deneith needs to form its
own nation. She attended Rekkenmark Academy, where she became a priestess of Dol
Arrah. Her faith caused her to question the use of undead in the Karnnathi army,
or, more specifically, how many soldiers were raised as undead against their will.
This opposition caused her a lot of trouble, and she was barred from serving in the
army because of her beliefs (and she was almost thrown in jail!) Meanwhile, her
house keeps her at arm's distance, because of her proud connections to Karrnath.
Jezira has decided to become a freelancer, and is now a blademark for house Deneith.
She wants to put Karrn behind her, and become a Sentinel, but still has to earn the
trust of a house that's unsure of her.

Logs

XP log:
600 XP from Chapter One: Goblins in the Cellar

Wealth, Action Point, and Craft log:
Spent 5 sp for an inn room after a night fighting goblins
Wasted an action point on a Sense Motive check.
Spent another point trying to hit a bugbear.


Advancement

L2-> CLASS Cleric 2 HP: +8 (HD+CON+OTHER) SP: +3 (CLASS+INT+OTHER) PP: +None(Class+ATB+Other)
SKILL +RANKS, SKILL +RANKS
Add one rank to every skill.

Feat: None

L3 -> CLASS Cleric 3 HP: +8 (HD+CON+OTHER) SP: +3(CLASS+INT+OTHER)
SKILL +RANKS, SKILL +RANKS
Add one rank in each skill.

Feat: Power Attack.
__________________
Current Campaign: The Shattered Isles Homebrew - Hammer (Minotaur Fighter 8), Kirra (Drow Rogue 8), Shedin (Dragonborn Paladin 8), Zahar (Half-Eladrin/Half Drow Bard 8), and Seahorse (Halfling Rogue 8). Currently the group is in the Feywild, trying to discover who is poisoning the drow.

Check out my (non-gaming)blog!

Play By Posts

Sadly, currently on hiatus. I blame the government and the school system. No, really, I do.

Last edited by Wik; 26th June 2008 at 12:21 AM..
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