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Old 1st February 2008, 05:49 AM   #7 (permalink)
s@squ@tch
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s@squ@tch Goblin Sharpshooter (Lvl 2)
Hedowin Darvan

Hedowin had reached the glass-ceiling at Morgrave University.

He recently had a breakthrough on his own, in which he could manifest minor magics without the aid of long, studious sessions in the library. Sorcerers are not uncommon in Khorvaire, but sorcery was seen as something inherent, and not compatible with hours of intense studying of arcane symbols and runes.

He advanced his ideas upon his teachers about the intermingling of prepared and spontaneous magics, which they wanted to hear nothing about. Instead, they instructed him to get back to his tomes and books, like a good wizard would.

He had practiced each day, trying to find any connection or bridge between his two talents, but so far has come up short -- much like feeling that the answer is there right in front of him but he cannot quite see it.

His studies now have been directed (in secret) to gathering more information on any reference in the old tomes to others who pondered the same questions he did.

After several weeks of sleeping in the library, he unearthed an odd reference to a "Sargeen", who was ostracized hundreds of years ago for advancing questions similar to his own. After successfully slipping past the wards put in place by the Masters, Hedowin was able to infiltrate the basement record room for the University. It took him several nights to track down the students history -- this "Sargeen" summarily was expelled from the University, was was rumored to head back to his homeland in Q'barra.

Now, Hedowin feels that there is nothing more for him to learn at the University, and is now preparing to set out into the real world in search of Sargeen -- although he is expected to have joined the Host many decades before now. Any reference, journal, or notes hopefully could help spur the breakthrough that Hedowin feels that is so close...

Code:
Name: Hedowin Darvan
Class: Wizard 4/Sorcerer 1
Race: Human
Size: Medium
Gender: Male
Alignment: N
Senses: Spot: +0, Listen +0  (+2 to both when familiar is within 5')
Deity: Sovereign Host
Region of Origin: Breland
Action Points:: 5/7 (Conc check vs Dracotaur, crossbow shot at blackscale in temple)

Str:  8 -1 (0p.)	Level: 5	XP: 10000
Dex: 12 +1 (4p.)	BAB: +2		HP: 21 (5d4+5)
Con: 12 +1 (4p.)	Grapple: +1	
Int: 16 +3 (10p.)	Speed: 30'	Stat Increases: Cha +1
Wis: 10 -- (2p.)	Init: +1	Spell Save: 
Cha: 16 +3 (8p.)	ACP: N/A	Spell Fail: 0%

	Base	Armor	Shld	Dex	Size	Nat	Misc	Total
Armor:	10	+0	+0	+1	+0	+0	+0	11
Touch:	11	Flatfooted: 10

Spell Res: None
Dmg Red: None

	Total	Base	Mod	Misc
Fort:	+3	+1	+1	+1
Ref:	+3	+1	+1	+1
Will:	+7	+6	+0	+1
Notes:

Weapon			Attack	Damage	Critical	Range
Dagger     		+1	1d4-1	19-20/x2 	------
Light Crossbow		+4	1d8	19-20/x2 	 80ft

Notes:

Languages: Common, Draconic, Giant, Sylvan

Abilities:

- Medium: As Medium creatures, humans have no special bonuses or penalties due to their size. 
- Human base land speed is 30 feet. 
- 1 extra feat at 1st level. 
- 4 extra skill points at 1st level and 1 extra skill point at each additional level. 

Wizard Abilities


Feats:  
L1: Human Bonus: Collegiate Wizard: +2 bonus on Knowledge Arcana checks. At 1st level gain 6 1st lvl spells, each level after, gain 4 new spells.
L1: Wizard Bonus: Scribe Scroll
L1: Wizard Bonus: Call Familiar
L1: Extend Spell
L3: Combat Casting



Spells prepared (Save DC 13 + spell level): 


Wizard Spells: (CL4)

0 -(4)-  Ray of Frost, Detect Magic, Read Magic, Daze
1st -(4)-  Mage Armor, Lesser Orb of Fire, Magic Missile, Lesser Orb of Acid
2nd -(3)- Mirror Image, Flaming Sphere, Invisibility

Sorcerer Spells: (CL1)

0 - (5)
1st -(4)

Spellbook/Spells Known:

Wizard:
	0 - All Cantrips
	1st -(13) Color Spray, Mage Armor, Magic Missile, Identify, Grease, Enlarge Person, Shield, Shocking Grasp, Tenser's Floating Disc, Reduce Person, Lesser Orb of Acid, Lesser Orb of Fire, Ray of Enfeeblement
    	2nd -(5) Flaming Sphere, Glitterdust, Mirror Image, Invisibility, Levitate
Sorcerer:
	0 - (4) - Touch of Fatigue, Acid Splash, Message, Light
	1st -(2)- Magic Missile, Ray of Enfeeblement

Spell-Like: None

Skill Points: 48	Max Ranks: 8/4
Skills		Total	Ranks	Mod 	Misc
Bluff       	+5	2	+3	--
Concentration  	+9	8	+1	--
Decipher Script	+7	4	+3	--
Know: (Arcana)  +13	8	+3	+2
Know: (Religion)+9	6	+3	--
Know: (Planes)  +9	6	+3	--
Know: (Nature)  +9	6	+3	--
Spellcraft  	+13	8	+3	+2
Notes:

Equipment:		Cost	Weight
MW Light Crossbow	335gp	4lb
19 bolts   		2gp	2lb
Dagger    		2gp	1lb
Explorer's Outfit	10gp	5lb
Belt Pouch		1gp	0.5lb
Spell Component Pouch   5gp	2lb
Arcanist's Gloves       500gp	--lb
Eternal Wand of Identify 820gp	--lb
Eternal Wand of Shield	820gp	--lb
Armband of Elusive Action 800gp	1lb
Vest of Resistance 	1000gp	1lb
Headband on Conscious Effort 2000gp	1lb
Empower Spellshard - Magic Missile 1000gp	1lb


Backpack 		2gp	2lb
Spellbook 		15gp	3lb
Sunrod    		2gp	1lb
Chalk (3 pieces)	3cp	0lb
Pen and Ink		8gp	0lb
Paper (10 sheets)  	4gp	0lb
Flask        		3cp	1.5lb

Potions:
Cure Moderate Wounds x3	600gp	--lb
Lesser Restoration x2	600gp	--lb
Unknown potion (Dracotaur)	?gp	--lb

Scroll Case with:           	1gp	0.5lb
Glitterdust (CL3)           	150gp	--lb
Invisibility (CL3)            	150gp	--lb  (used on Bregan to scout Temple entrance)
Grease (CL1)                 	25gp	--lb
Tenser's Floating Disk (CL3) 	75gp	--lb
Enlarge Person X2 (CL3) 	150gp	--lb
Reduce Person X2 (CL3) 	150gp	--lb
Lesser Orb of Fire (CL3)    	75gp	--lb
Lesser Orb of Acid (CL3)     	75gp	--lb
Mage Armor (CL1)     	25gp	--lb



Total Weight:25 lb	Money: 97 gp 9 sp 4 cp

		Lgt	Med	Hvy	Lift	Push
Max Weight:	26	53	80	160	400

Age: 19
Height: 5'10"
Weight: 154
Eyes: Green
Hair: Black 
Skin: Pale

Familiar: Ebony (Raven)
Size: Tiny animal
Hit Dice: 5d8 (10hp)
Armor Class: 17 (+2 size, +2 Dex, +3 Natural Armor), touch 16, flat-footed 15
Speed: 10 ft. (2 squares), fly 40 ft. (average) 
Abilities: Str 1, Dex 15, Con 10, Int 8, Wis 14, Cha 6
Skills: Listen +5, Spot +7
Feats: Alertness, Weapon Finesse, Improved Evasion, 
Special Qualities: Low-light vision, Speech (Common), Empathic Link, Share Spells, Deliver touch spells, Speak with Master
Saves: Fort +2, Ref +4, Will +8 
Full Attack: Claws +4 melee (1d2-5)
__________________


Games I DM

Against the Giants - Team Black: RG IC OOC
Against the Giants - Team Gold: RG IC OOC
Against the Giants - Alternate RG:RG

Last edited by s@squ@tch; 10th July 2008 at 07:02 PM..
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