| “…and be stone to you!” Session Notes.
Yeah, Frankies player was absent, he didn’t really poison himself.
I was surprised at our slow pace. We usually can squeeze in three combat encounters per session and this time we only managed two. The combats seemed to take longer than usual.
I try to keep things moving by limiting the number of times I look things up, which of course means I make a few mistakes here and there but I would rather make a few mistakes and keep the game moving.
In retrospect the Bestow Curse that gave -6 to the Paladins Con score shouldn’t have been overcome with a few Lesser Restoration since the spell states that it can only be removed with a Break Enchantment, Limited Wish, Miracle, Remove Curse, or Wish spell. Also, I had reviewed the whole Gaze attack thing before hand, even scribbled some notes to help me remember things, but completely missed the fact that averting your eyes gives your opponents concealment (20% miss chance). I felt I was missing something, but with just a quick look to double check, I managed to miss it. Oh well, you live and you learn.
Wencis’ ability to add electrical damage to his hammer attacks helps deal some serious damage. The Paladin finally got to smite some evil. Celtir’s (and Tristan’s) positive energy burst has been really great for healing. And Bootsy got to torch the entire party.
Again.
And again.
Oh yeah, Celtir’s Crit that killed Fadheela, great stuff.
Natural 20. Confirm. Roll for miss (Concealment, he was still in the magical darkness) Success! And he had charged that arrow with a Flaming Burst. Bonus! She only had 15HP left, I think his total damage was 24. |