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Originally Posted by AllisterH Ah but then you have to answer to the stockholders. Remember, Hasbro is a publicly traded company and as such, it is actually ILLEGAL for them to take part in activities that would devalue the stock.
So, again, how does the latter day OGL help WOTC when people simply buy games like True20, Conan, all of which don't need the PHB but ride the coattails of the d20 License to get widespread notice? |
As has been said many times before, by keeping people in the D&D "space", as opposed to moving to non-D20 games. It also keeps people in the hobby itself, based on WOTCs late 90s marketing studies.
Since all but a tiny percentage of players of 'spin off' D20 games DON'T already have a PHB, the loss to
WOTC is minimal, and the benefit of keeping gamers "close" is great. (Not to mention, as Mike Mearls has noted, serving to train the next generation of designers. Also also, it keeps game companies from investing heavily in house systems which fragment the market and pull people from D&D. Also also also, any innovations in design can then be used by
WOTC, without any R&D costs.)