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Originally Posted by woodelf Personally, i'd prefer to have someone whose role when the violence starts is *precisely* to cower in the corner--but who has sufficient other strengths to balance this weakness out. |
This is never going to happen.
4e is specifically aiming to destroy the combat sucks/skillmonkey god dichotomy, and its counterpart. You don't get to dominate one arena by ignoring the other.
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I have no interest in the combats (and don't mind mostly sitting out when they occur)--i like playing skillmonkeys, or information-gatherers, or social/influence characters. But i just don't see D&D4E having any classes that aren't combat-centric.
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The designers want everyone to be able to participate at all times. Now, if you personally want to sit out the combat, good on ya. But don't expect to get more than a pat on the head for it.