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Originally Posted by Arnwyn While I won't argue against the ease of making art orders for a business, the value of iconics to the consumer is questionable.
Really, AFAIC, iconics are bland, boring, and - most importantly of all - completely and utterly irrelevant. What's the point to the consumer? |
I think what the Iconics offer to the consumer is consistency and a sense of continuation.
Sure, it can be boring, that consistency. On the other hand, it also means that they won't have to worry about tieflings that look like someone said "hey, make that random human in that artwork a tiefling" and then paint a demon mask there...
In addition, it serves to illustrate the situation rather than the character. If you want to show the new styling armor, Alhana can do so without drawing attention to the character, or worrying about the artist improvising with her looks. If you want an action scene, it's more about the action than the characters, as it were.
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Sounds like WotC made the right decision for 4e, from this particular consumer's point of view.
(But sure - maybe art ordering would have been easier for their business. Meh.)
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Aside from artwork,
WotC needed Iconics for the simple reason of examples to demonstrate character creation and combat. Using the same folks with consistent powers and such to illustrate how the rules work would have been of great assistance.