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Originally Posted by Jeff Wilder PERCEPTION Pathfinder -- Combined Spot, Listen, and Search into Perception. Also added other senses (taste, touch, smell). Problem -- It's just too much for one skill. Who *won't* max it out if they can? Change -- This one is complicated to explain, but actually pretty simple in execution. We just thought about how perception works, conceptually, and there are two facets of it: active and passive. "Active" is actually *trying* to find or perceive something. It's based on how well you put clues together and quickly make sound deductions. "Passive" is more intuitive, and based on just noticing things in the normal course of activity. |
Spycraft (and by inference, the upcoming Fantasy Craft) does this. The passive skill is Notice; the active skill is Search.
This folds right into Spycrafts Active/Secret/Passive check distinction. Usually, if the player is making the roll, it's search. If the GM is making the roll, it's notice.