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Originally Posted by InzeladunMaster They remind me of people who play the collectible card games in order to create these "engines" of victory. |
Thus the term "Magic the Gathering Effect".
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Speaking of types of games - we prefer tactical games, they prefer relationship-synergy games - Amanda prefers random games where the entire playing field is levelled via the dictatorship of the chance, such as Sorry! or Trouble or Uno. Those games frustrate me as well.
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These games don't frustrate me. I just find them intensely boring. Ultimately, what is the point? Why not flip a coin to decide who wins? It's just as random and just as meaningless! Such games are like playing craps for no money. There is nothing to lose. It is also why gambling goes so well with these types of games. It gives the players something to lose or gain by playing.