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Old 27th August 2008, 02:46 PM   #1 (permalink)
Jeff Wilder
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Join Date: Jun 2002
Location: Daly City, California
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M&M and True20 -- What should I buy?

Aside from the game rulebooks themselves, and discounting adventures, what two books should I buy for each of Mutants & Masterminds and True20?

What I want are the books that will be most useful to me in creating characters and designing scenarios for one-shot or short-term games (for conventions, for instance). I want books that are fully compatible with the latest version of the rulebook, so I can use them without knowing the respective systems inside-and-out.

If you share a few words on "why this book is what you're looking for," I'll be especially grateful.
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Jeff Wilder, San Francisco Bay Area

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... Mercutio's soul / Is but a little way above our heads, / Staying for thine
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