| Well, the "hit point power creep" is a trade-off for certain gameplay advantages - like avoiding that 1st level PCs can easily die from a single blow.
The racial changes are marginal, but they improve the thematic feel of the race.
A change to hit points will not be too apparent in most games after a certain level. The discrepancies that the system allowed between hit points are too big to be "psychologically" visible. Of coursse, a statistical analysis of battles will still show that the extra hit points helped survivability, but as a player, you will only feel the effect at low levels.
I think one of Pathfinders goal is the improvement of the gameplay experience. Changes to the rules and changes to power levels are to be expected then. You can't have the one without the other, so the question is: Do you agree with the goals?
__________________ Mustrum "Gummibärchen helfen auch" Ridcully Thoughts of the Arch Chancellor - My weblog on EN World - containing game related material, like: house rules, design theories, reviews, play reports, adventure ideas
Secret Member of <Think we would just hide our secret with a spoiler tag, eh?> |