Quote:
Originally Posted by Kaisoku [Observations on Appraise.] |
Yes, the new use for Appraise has been considered.
In those cases where I want to give my players a mysterious magic item, I will. In most cases, I make magic items available in the hopes that they'll use them, which means making players jump through more hoops to identify them -- specifically and especially, expecting them to devote ranks to an entire skill -- doesn't thrill me. (That's why the
Magic Item Compendium has the
artificer's monocle.)
The reason Appraise is a rarely-used skill is that it's
lame in concept, not that it isn't useful. It's not a skill that deserves to stand on its own,
IMO, in a heroic fantasy game.
FWIW, I agree with you about using Craft and Profession for appraising items.
("Observe," BTW, means a lot more than "looking at something." That's why it's a skill.)
__________________
Jeff Wilder, San Francisco Bay Area ROMEO
... Mercutio's soul / Is but a little way above our heads, / Staying for thine
to keep him company: / Either thou, or I, or both, must go with him!