Go Back   EN World D&D / RPG News

View Single Post
Old 1st September 2008, 02:44 PM   #2 (permalink)
erf_beto
Registered User
 
erf_beto's Avatar
 
Join Date: Nov 2006
Posts: 305
erf_beto Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by Lord Tirian View Post
  • After each encounter, you can either gain an action point or a healing surge. You cannot choose the same twice in a row. (Replaces current action point per milestone rule, mainly to prolong the adventuring day)
Aside from the "did I get an action point or a healing surge last time?" questions that might come, I see no trouble here - but I was willing to rename both action points, healing surges, magic item powers, etc to Fate points or something anyway, so I think I'm biased...




Quote:
Originally Posted by Lord Tirian View Post
  • On the first natural 20 rolled in your turn, you regain a random encounter power you have used. (To break up the at-will slugs - it's more pronounced in smaller groups, as you notice that everyone slugs'em)
I like it! As this might happen only once per encounter, I think it's a minor tweak that might not be noticed - but when it does happen, it will be a blast!



Quote:
Originally Posted by Lord Tirian View Post
  • If a push/pull/slide effect would move a creature into an occupied square, it falls prone instead. (To make forced movement effects more interesting in cramped quarters)
Love it! Do both creatures fall prone? You just reminded me of playing with Jean Grey in X-men legends: using telekinesis to grab an enemy and hurl it into another was really fun! I don't know if there's already a rule for this (and not every forced movement effect means hurling), but perhaps a fortitude attack to knock the "secondary target" - the unsuspecting victim - based on size of the "primary target" - the one being tossed - and how many squares of forced movement are left (if you can push 5, but move only 1, you'd have 4 more squares of "force"), say +1 per square. Heck, I'll be more fun to slide the furniture instead of the goblins
erf_beto is offline   Reply With Quote
 

And yet another word from our sponsors
Visit Our Sponsors
Visit Our Sponsors... Again
Powered by vBadvanced CMPS v3.0.1

All times are GMT +1. The time now is 04:54 AM.


Site Contents © 2008 ENWorld
PHP Ajax Multimedia Web Framework © 2008 Digital Media Graphix
Powered by vBulletin® Version 3.8.0 Beta 1
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.

"Vault Data" powered by VaultWiki v2.5.1.
Copyright © 2008 - 2009, Cracked Egg Studios.