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Originally Posted by Staffan I would include some other resource there as well (not sure what), to mix it up a little. Your rule basically just says that every other encounter you get an extra healing surge, since you only have two options and you can't take the same option twice in a row. |
Add in the ability to recharge 1 daily power or item power.
I would probably leave the 1 milestone per two encounters alone though, and only gain these things at a milestone. Remember that non-combat encounters count towards milestones as well.
Alternatively, leave the 1 AP per milestone rule as normal. But add that a player can spend 1 AP to regain a healing surge and 2 AP to regain a daily power. They can only spend the AP in this fashion during a short rest.