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Originally Posted by Milambus Add in the ability to recharge 1 daily power or item power. |
I thought of that, but dailies are a much more important and powerful resource than healing surges and action points, I don't think they should be given out this often. And I couldn't think of something similar. I could invent some extra resource, like a free +2 bonus on a single roll, but I wanted to stay within
4E's material.
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Originally Posted by Sphyre This one favors certain classes. Classes that do more multiple target effects or in particular. |
I thought of that... just formulated it wrong: I don't mean the first natural 20 in a turn, I meant a natural 20 on the first d20 roll in a turn. This way, no player gains more than a single chance to recharge his powers.
Cheers, LT.