I agree on pretty much everything you said, Graf (thanks for the compliments by the way).
Quote:
Originally Posted by Graf I love Torment. Torment is the best game ever. If you've played torment it's physically painful to look at any other bioware game. They are all pale shadows.
I force people I barely know to borrow Torment from me and play. |
You and I think alike on this. Torment is simply one of the best stories in a game, ever. The dialogue in it can be so deep and witty I want to hug it. I use music from Torment to the set mood at some of my D&D games, but I usually lose my focus because it makes me reminisce moments in the game.
Quote:
Originally Posted by Graf I kinda still think there ought to be some sort of "intermediary" between Illithids and their puppets. I feel like they should be "rare masterminds". I suppose it's a question of degree/perception. |
I had intended to use foulspawn primarily for the Sign of Illiz (the writeup seemed long enough as is so I cut out their notes for now), but perhaps some could also serve under the flayers. That would fill in a nice gap since foulspawns are levels 8-12 and illithids 14-19.
I was also thinking intellect devourers and neogi might be thematically appropriate as intermediaries between thrall and illithid, but they’re not in the first
MM.
The unimind idea is very interesting and could serve as a nice basis for an Ea campaign. I have lots of ideas for plot concepts at the moment, so I’ll probably run a gith adventure or campaign for my first L4W game.