| I have an artificer and a shugenja in my newly-converted-to-PF Eberron game. The shugenja needed literally no changes. (The player's happy with his abilities and power level. He was glad for the two extra feats, though, and of course the changes in skills applied.)
The artificer got the bump in HD to d8. Also, because the artificer has some abilities that rely on XP-cost, we changed that. Technically, we changed the main issue for the whole game, making magic item creation costs include a 5 gp/XP charge. He can now use Craft Reserve (at a 5-to-1 ratio) to pay that extra cost. He also has an infusion that costs XP to use, and he convinced me to leave that as-is. For this campaign I've left it alone, but in the future all former XP costs will be converted to gp-costs.
While i'm impressed by your seeming determination to convert all of the 3.5 non-core classes and races, I'm just going to do so as I need them. It is, in general, so simple to do on the fly that "need" is easily swamped by "laziness." But then, if Laziness were a feature for a prestige class, I'd be taking epic levels in it.
__________________ Jeff Wilder, San Francisco Bay Area ROMEO ... Mercutio's soul / Is but a little way above our heads, / Staying for thine to keep him company: / Either thou, or I, or both, must go with him! |