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Originally Posted by Irda Ranger I think one of the best tools you can have is a series of random generators. Not just encounters, but cities, NPCs, thieves guilds, churches, cults, etc. Have lists of names handy organized by culture/race. That sort of thing. There are lots of resources already out there, plus you can make your own. Collecting all the generators and organizing them so you can find them in-game is some work, but once set up using them is easy. They embody the potential for a lifetime of gaming. It's an up-front cost that pays long dividends. |
I'm about halfway through my follow-up to the sandbox blog entry, which is all about encounter generators. What's funny is that I was inspired to write the sandbox entry after writing the "1 Million Swords" post -- I'd forgotten how awesome random generators could be and how integral they were to sandbox DMing (obviously my preferred style).