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Originally Posted by Obryn I placed low-level modules all around the area for the adventurers' to locate and/or hear about through rumors, along with high-level modules. All the while though I was thinking, "How fun will it be going through a 1st-level module for a few hundred odd GP and a +1 item or two?" |
You mean if the PCs are higher than 8th level or so? The first one's pretty fun (like playing Doom in God Mode), but after that, not so much. That's why God invented "Help Wanted" signs. Place a post on the central message post in town square to the effect of "Local cave-clearing missions for the adventurous and brave. Treasure and glory await. Local Heroes with better things to do will provide their best dungeon-clearing tips, some healing potions, 10 days rations and one donkey with supplies for the brave at heart. Will take only 10% commission on treasure recovered."
Then the PCs can learn the pleasure of delegation, not to mention have a little fun drafting ads that they used to respond to when they were 1st level. :-)