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Originally Posted by Irda Ranger You mean if the PCs are higher than 8th level or so? The first one's pretty fun (like playing Doom in God Mode), but after that, not so much. That's why God invented "Help Wanted" signs. Place a post on the central message post in town square to the effect of "Local cave-clearing missions for the adventurous and brave. Treasure and glory await. Local Heroes with better things to do will provide their best dungeon-clearing tips, some healing potions, 10 days rations and one donkey with supplies for the brave at heart. Will take only 10% commission on treasure recovered."
Then the PCs can learn the pleasure of delegation, not to mention have a little fun drafting ads that they used to respond to when they were 1st level. :-) |
You can also set up a sandbox where each player has a "character tree". When Lord Reynard and his 8th level parties run into a kobold lair in the hills, they just mark the location and send in Cousin Crowking on a different day. Similarly, when Cousin Crowking hears about giants attacking a village, he sends word to Lord Reynard. Each player effectively controls a small "clan" of interlinked adventuring allies, allowing players to tackle a job with the appropriate force.
EDIT: Dang. Shades of Green beat me to it.