Quote:
Originally Posted by Sandwich Thanks to everyone who responded to my questions earlier. But there are a couple more things the idea of a sandbox campaign has me wonder about.
Hypothetically speaking, if the party goes someplace and has the crap kicked out of them, forcing them to run, does that create the risk of meta game thinking along the lines of 'oh, well, we better level up some before we head back there again?' |
That's not metagaming. It's a quite common reaction of many people to failing at a task, be it in sports, school or a fight - train more, learn more, get better tools, try another tactic. Entire movies and novels are centered on the hero(es) having to get better, to learn new combat skills etc., to beat the villains.